Parkour-Mirror's Edge, Assasins Creed, Battlefield Bad Company 2
Teamplay-Team Fortress 2, Battlefield Bad Company 2
Customization-Call of Duty, Lots of MMOs
Graohics- Every other shooter with fairly realistic graphics
Brink does all these things but the way it does it is different
Parkour- SMART uses the geomtry of the level rather than specfic instances or button presses(altough they kept the button press in too)
Teamplay- Players are bribed with XP to help each other rather than letting players go lone wolf
Customization- Guns and characters are fully customizable rather than only having certain weapon attachments or just clothing options
Graphics- Exaggeration to make everything in the world look hyper realistic
Brink also has a story built into its multiplayer that most other shooters don't have.
Unfortunately, all of these things must be played to be truly understood so until it comes out or has a demo, Brink will be looked at as just another generic FPS to people who haven't researched througly into the game.
Does anyone have any other ideas I could convince my friend that Brink is something different?: