I don't expect anyone to know a fix for this but I would hope someone here can pass this on through the proper channels so this can get patched.
Early in my game I encountered the Raldbthar Dwemer dungeon in the center of the world map near Shearpoint. At one point near the end of the dungeon I completed a puzzle that lowers a bridge by removing bones and metal jamming various cogs. After doing so and destroying the miniboss, this led to a room with a device that I could not activate as I did not have the proper item to do so, so I left the dungeon and marked it for later. When I RETURNED to the dungeon, not only did every enemy I had killed return (as well as all loot and locked doors/chests), but when I got back to the cog room all of the cogs were jammed once again, preventing me from lowering the bridge. Worse, all of the physics objects that I had previously removed from the cogs remained REMOVED, so I currently have no way of unjamming the cogs and thus lowering the bridge.
This is 100% a bug that can't be fixed in-game, unless there is some kind of command to initiate the cog unlock. Again if possible can someone with authority pass this on to the developers so that in the future it can be fixed?
Thank you in advance, and thank you for an otherwise incredible game!

I ended up noclipping past that room to continue forward, then came here this morning to see if anyone else had the same issue.