Debug.Notification("A skeleton Minion has died!")
To show the message at the top left of the screen but I would really like it to be in the center so it is more easily visible. So far what I have tried to do to make sure it only shows once is...
If PsiNecroQuest.DisplayMessageTimer == 0 If DisplayMessageOnce == 0 Message.ResetHelpMessage("Lost") MinionDied.ShowAsHelpMessage("Lost", 3, 1, 1) DisplayMessageOnce = 1 PsiNecroQuest.DisplayMessageTimer = 1 Utility.Wait(4) PsiNecroQuest.DisplayMessageTimer = 0 Endif Endif
I thought that perhaps it was bugging out because too many messages tried to display at once so I tried adding a timer so it could only do it once every 4 seconds or so. But that didn't work either.
But none of it works and it will still ocasionally bug out.. Most of the time it all works perfectly but it only takes one hickup to screw up the whole game with a repeating message.
Does anyone know a fix for this or is it just completely screwed and I'm going to have to go with the top left notification?