Bugs Fixed During the Beta

Post » Fri Nov 16, 2012 6:07 am

Not sure why the last thread was locked, but here's the link to it: http://www.gamesas.com/topic/1390831-what-exactly-did-the-beta-fix/page__st__60

Hopefully we can gain some more information and discuss this in a civil manner.

So the question remains. What bugs WERE fixed during the beta? For many bugs, it seems that beta testers keep telling us that they were reported to Bethesda during the beta, yet they remain. Maybe they had to focus on fixing more major ones. Regardless, some of these bugs are too big to ignore, and sole fear that they wont be patched, as dlcs have apperently never been patched by Bethesda. Let's explore this a bit further, and if you're a beta tester please give us some insight into your experience.
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Judy Lynch
 
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Post » Thu Nov 15, 2012 10:54 pm

Thieves Guild and Linwe Hoods make Vampires Bald....................Never fixed, Problem way before a Vampire Dlc.
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Angela
 
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Post » Fri Nov 16, 2012 3:14 am

I requested for it to be locked, don't worry it wasn't some kind of conspiracy.

The topic was growing into something that I hadn't intended it to be, I wish you luck with your revival.
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maria Dwyer
 
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Post » Thu Nov 15, 2012 8:14 pm

The thing about beta's, especially those on consoels is that its bloody hard to patch it again inside a month.

See everyone assumes that the during the beta the bugs they report will be removed once released. What actually tends to happen is that a developer will have a beta for a title, then it will release to the public, and then a patch comes along with fixes noted from the beta.

On consoles it takes at least 2 weeks for a patch to be tested and verified by both MS and Sony. That means at best, a patch would be at least a three weeks after the initlal beta phase. And add to that collation time for the bug list, suits giving the green light to patch, creating the patch, internal testing of the patch, and actually sending it to MS and Sony and thats at least a month.

So people expecting beth to patch everything in DG prior to release are not living in the real world. A handful of minor issues may have been resolved if they pertained to system stability or console interaction (ie guide button glitches etc). Because thats all the time they had to do it all in.
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Poetic Vice
 
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Post » Thu Nov 15, 2012 5:52 pm

The thing about beta's, especially those on consoels is that its bloody hard to patch it again inside a month.

See everyone assumes that the during the beta the bugs they report will be removed once released. What actually tends to happen is that a developer will have a beta for a title, then it will release to the public, and then a patch comes along with fixes noted from the beta.

On consoles it takes at least 2 weeks for a patch to be tested and verified by both MS and Sony. That means at best, a patch would be at least a three weeks after the initlal beta phase. And add to that collation time for the bug list, suits giving the green light to patch, creating the patch, internal testing of the patch, and actually sending it to MS and Sony and thats at least a month.

So people expecting beth to patch everything in DG prior to release are not living in the real world. A handful of minor issues may have been resolved if they pertained to system stability or console interaction (ie guide button glitches etc). Because thats all the time they had to do it all in.
I hope you're right, but apperently bethesda's never patched a dlc before.

Edit: Also they said that if there were too many bugs they'd wait a month before releasing it. They obviously got numerous bug reports but decided they weren't enough to wait the extra month to fix them. So it's their fault for making that assumption.
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Harry Hearing
 
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Post » Thu Nov 15, 2012 8:25 pm

The thing about beta's, especially those on consoels is that its bloody hard to patch it again inside a month.

See everyone assumes that the during the beta the bugs they report will be removed once released. What actually tends to happen is that a developer will have a beta for a title, then it will release to the public, and then a patch comes along with fixes noted from the beta.

On consoles it takes at least 2 weeks for a patch to be tested and verified by both MS and Sony. That means at best, a patch would be at least a three weeks after the initlal beta phase. And add to that collation time for the bug list, suits giving the green light to patch, creating the patch, internal testing of the patch, and actually sending it to MS and Sony and thats at least a month.

So people expecting beth to patch everything in DG prior to release are not living in the real world. A handful of minor issues may have been resolved if they pertained to system stability or console interaction (ie guide button glitches etc). Because thats all the time they had to do it all in.

I understand bug fixing takes time, but considering the amount of bugs being reported, I'm left wondering why they released the DLC on June 26th when they said a few weeks earlier if they experienced a lot of problems they'd delay the release until they could get things sorted out.
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brandon frier
 
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Post » Thu Nov 15, 2012 10:20 pm



I understand bug fixing takes time, but considering the amount of bugs being reported, I'm left wondering why they released the DLC on June 26th when they said a few weeks earlier if they experienced a lot of problems they'd delay the release until they could get things sorted out.


They must have a different definition of "a lot of problems".

It would be nice to get some official word on all of this though. Bethesda posts have been very rare as of late.
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Susan
 
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Post » Fri Nov 16, 2012 4:14 am

They must have a different definition of "a lot of problems".

It would be nice to get some official word on all of this though. Bethesda posts have been very rare as of late.

Yeah. I think Gstaff's only posted twice in June about patches/updates for the PS3 in the PS3 hardware/software issues forum, one right after Patch 1.6 came out for the 360 and PC, and one a few days ago. Both of them were essentially "We've got nothing to say to you at the moment."
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sam
 
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Post » Thu Nov 15, 2012 4:09 pm

My thinking is that the probably meant "major" bugs, of the kind that crash the system every single time or make the DLC non-responsive etc etc. To many of those and they would have delayed it. Or maybe they just got sick of all the whinge threads about platforms having to wait for the DLC and just though "feck it", and decided to release and patch it later so as not to mess up the release schedule. The amount of irate twits that frequent games forums these days is enough to make any developer give up hope of ever pleasing its fans.
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Josh Trembly
 
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Post » Thu Nov 15, 2012 5:19 pm

They must have a different definition of "a lot of problems".

It would be nice to get some official word on all of this though. Bethesda posts have been very rare as of late.
Some "professional" answer i think would be far better ;)
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Trista Jim
 
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Post » Fri Nov 16, 2012 12:35 am

I was just reminded, by a primary in the Beta that was just in conversation with Gstaf...

It is a violation of the NDA to disclose any information that was discussed in the private Beta forum. So, any Beta members should NOT post any detailed lists of what was bugged or not.
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Suzy Santana
 
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Post » Thu Nov 15, 2012 4:56 pm

Dang...I hope the guy in the last thread didn't get in trouble then =\
Edit: But wait, beta testers have been talking about that stuff in other threads for days now...
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Sabrina garzotto
 
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Post » Thu Nov 15, 2012 5:51 pm

Dang...I hope the guy in the last thread didn't get in trouble then =\
Edit: But wait, beta testers have been talking about that stuff in other threads for days now...
That is very true and it seems that Beth is being somewhat lenient. However, when it comes down to posting duplicate information from the Beta...well, that could be frowned upon.

It would just be better if all the Beta members didn't discuss the details of the private forum. It is really splitting hairs, but there is no need to fan red embers.
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Eric Hayes
 
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Post » Thu Nov 15, 2012 4:06 pm

Out of curiosity... does Bethesda have a good track record for patching/tweaking dlcs after they drop?
I mean... can we reasonably expect that there will be patches for Dawnguard at some point irrespective of what they actually manage to fix?
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Cody Banks
 
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Post » Fri Nov 16, 2012 4:40 am

Out of curiosity... does Bethesda have a good track record for patching/tweaking dlcs after they drop?

Someone correct me if I'm wrong, but I don't know of any instances of DLC being patched by Bethesda after being released. It would be great if they did, but from my experience it hasn't happened yet.
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Bad News Rogers
 
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Post » Fri Nov 16, 2012 2:36 am

Someone correct me if I'm wrong, but I don't know of any instances of DLC being patched by Bethesda after being released. It would be great if they did, but from my experience it hasn't happened yet.

That is kinda what I was thinking... so the odds are Dawnguard will stand as is... and for example, there will be no changes made to the notorious vampire attacks.

So we may all just be bwaaaing in the wind. :/

Personally I'd like to hear either yes or no from Bethesda, if no, then at least players can start doing their own workarounds (and I'll probably finally get Skyrim for pc for bug killer mods).
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dav
 
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Post » Fri Nov 16, 2012 3:48 am

Someone correct me if I'm wrong, but I don't know of any instances of DLC being patched by Bethesda after being released. It would be great if they did, but from my experience it hasn't happened yet.
I am unaware of this ever being done. Any patches for DLC have always been "Unofficial" and implemented by the modding community. Sadly, this is no help for the console players.
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daniel royle
 
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Post » Thu Nov 15, 2012 6:56 pm

Out of curiosity... does Bethesda have a good track record for patching/tweaking dlcs after they drop?
I mean... can we reasonably expect that there will be patches for Dawnguard at some point irrespective of what they actually manage to fix?

Based on what I have read here: no Beth does not patch DLC. It should have been held back till the fixes occured. However holding it back would have postponed their influx of quick cash.
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Scotties Hottie
 
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Post » Thu Nov 15, 2012 5:11 pm

Based on what I have read here: no Beth does not patch DLC. It should have been heald back till the fixes occured. However holding it back would have postponed their influx of quick cash.

Didnt they Patch Shivering isles a couple of months after release?
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Damien Mulvenna
 
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Post » Thu Nov 15, 2012 5:00 pm

I am unaware of this ever being done. Any patches for DLC have always been "Unofficial" and implemented by the modding community. Sadly, this is no help for the console players.
This.

Hmmmm......they MIGHT have patched SI but thats because it was potentially unplayable otherwise. I must have gotten it after the fix though, so I dont remember.
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Sunnii Bebiieh
 
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Post » Thu Nov 15, 2012 4:24 pm

Pretty sure they patched SI and NotN~
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luke trodden
 
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Post » Thu Nov 15, 2012 11:28 pm

Didnt they Patch Shivering isles a couple of months after release?

Skyrim is the only Beth title I have ever / will ever buy. I'm just repeating what I have been told by svckers who have bought all of the Beth titles. I just don't understand falling for the same bait and switch game more than once.
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abi
 
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