Bugs in 1.7, an incomplete list

Post » Fri Nov 09, 2012 11:44 am

@BGS_Devs..

Ranged killcams:
About 30% of the time my arrows miss the mark and why do I need a ranged killcam when fighting a mudcrab from 3 feet away?

Enemies aren't fighting:
I made a new toon since 1.7 and now sometimes enemies will turn hostile but just stand there looking at me. The compass shows a red dot, sneak shows I'm detected and even the audio will play (the NPC will taunt me etc) but they don't move and often don't draw weapons. I can walk right up to them and fire an arrow in their face but they don't move. Happend 4 times in 1.5 hours of play last night.

Missed input events:
This is ridiculous. Skyrim is the only game I can ever remember playing where the controller just doesn't work.

Autosaves:
We should be able to safely turn ALL these on without any loss of stability. Currently turning them on for travel brings the infinite loading screens.
C'MON MAN!

This is by no means an exhaustive list, but since none of this is in the (very short) patch notes I thought perhaps I'd re-raise these issues to let you know some people would still appreciate it if you fixed basic features in the product you sold me one year ago.

kthxbai
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Anthony Santillan
 
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Post » Fri Nov 09, 2012 2:32 pm

And this, my friends, is why I have not updated past 1.05. Wish I was still on 1.04.
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Chloe Yarnall
 
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