Bugs that I occured so far in Skyrim. (Might be spoiler)

Post » Sat May 12, 2012 10:16 am

Hello.
I would like to say first, that I am a big Elder Scrolls fan and would love to see more coming in the future. So far I have played Skyrim 42 hours and am level 29, nearly 30. But I have on my adventures met some bugs ingame.

Now, I did read rules but not sure if I am posting this in the correct place still. From seeing my point of view, I do. (If I didn't, please tell or move this thread to correct place).

Also when I am talking about bugs, for people who wanna troll, please don't. I am not complaining about the game, not saying it is a must thing. More likely wanting to inform developers about the small problems, so they can fix them if they like, to improve the game for new players, why not even old players who make new characters! I am one for sure who will.

So I will put some bugs I occured onto so far:

  • Enemy NPC's get stuck on traps, not to mention they wont even walk on all traps (floor door traps).
  • Enemy NPC's sometimes just stand still when you shoot with ranged attacks from far away. Best example is Guldon Rock with the two giants.
  • When Giant makes killing blow on you, most of the time you fly higher than the highest mountain in game.
  • When you have a Bodyguard/Merchant/Adventurer accompaning you, they can make area damages attacking friendly NPC's causing them to fight back. Which can be very irritating considering that the NPC's keep going at it and either wont die.
  • Some dwarf machines are not lootable always. I noticed that they wont become lootable when they die and their animation wont go down on the ground to become lootable.
  • Another weird thing I am considering a "bug" that you can walk almost straight down going mountains. You literally walk on walls forward. Possible almost everywhere (Even in Markarth where there is normal house walls)
  • After Markarth Forsworm escape, the guards still try to capture you. At some point you get them to stop trying to take you to jail and they just keep shouting "I know you!"
  • If you drop items in a shopkeepers house, the items that you dropped on floor become stealable.
  • Several cities/towns got fights in them, weird thing is that even few weeks later, you can see same corpses laying all around the city. You would think they get cleaned away at some point?
  • The "Waiting time" is bugging with shopkeepers. If you wait to 8:00-20:00 the shop you wanna go to is still locked. Sometimes the NPC walks inside still, but the door is locked.
  • Jumping down from a balcony, roof. Bugs the quest arrow ontop of doors. Example: You jump down from a balcony, your quest arrows on the compass will be at the balcony door. Even if you are on the ground.
  • Sometimes NPC's tell you to leave even if you just had discussion with them to do a quest in the house. At worst case you are arrested by guards.
  • Having 2x monitors keeps making game close itself without any warning. It fixed when I turned second monitor off.
  • Surround sounds bug if you have settings over 24bit 44100hz, the voices disappear now and then.
  • Golden Glow estate got "End tables" facing towards the wall. So looks kinda silly when you open them and the drawer goes into thew all.
  • If you are just between underwater/ontop of water, you can make whole sea clear visible.
  • When a hooded NPC get's headcutted, sometimes the hood stays with a form of a head ontop and the head just flies away. Looks a bit silly.
  • Some animals don't swim in seas, they run at the bottom of it.

This is what I have occured into so far.
Some other bugs seen too that mountains dont have graphics ontop of them (seethrough), but I should have taken cordination locations for those. Not to mention there are few places where you get stuck and can't move anymore, but those I should have taken cordinations for also.

Thank you,
Viniminen
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Symone Velez
 
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