I am noticing 3 possible bugs that were present in the original game. Wondering why three addons later, they still exist.
~Dragons appear after fast traveling between towns~
Maybe it's meant to be this way, but if I've already discovered land in between two holds/towns, I typically fast travel to save time. And I notice that about every four fast travels, a dragon pops up and starts attacking the town. Is this intended?
~Commentary response selection difficulty~
When speaking with Lydia or a merchant, once I've already listened to the response to every possible question I have for them, I find that the scrolling glitches on me and won't activate the question I select. Instead, it will scroll up or down to either the next immediate question or some other one. Point is, it happens quite often that I can't select the question I want, the scroller picks something else and will do it repeatedly. Annoying to say the least.
~Creature bodies warping across land to my location~
I had this happen with dragon corpses in the beginning. It doesn't happen with them any longer, that I have seen. However, I am noticing it with other creature corpses such as elk and spiders. I killed two spiders in a cave and after a night at the Inn, they warped right into town. It was comical to see the guards and children of town stop and look down at the body.
~Guard out of his jurisdiction~
As one of the tips say on a loading screen, holds track their crime separately. So why did a guard in Morthal recognize me from a crime committed in Whiterun's jurisdiction? It was a petty crime so I just told him that neither of us had time for it and I went on my way. Just curious as to why it happened.