Can we do this already?

Post » Sun May 13, 2012 7:45 pm

I woudl like to create a new suit for the player character but I dunno yet if there is an importer exporter , if I can model a mesh and what format I shoudl export import and how to import , plus I woudl like to know if there are any deformers I need to look into as the armours seem to adapt more on the shape of the person now ... and I woudl like some appealing ( at least for my taste armours ) ....
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Vickytoria Vasquez
 
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Post » Mon May 14, 2012 6:59 am

The game came out yesterday, the CK isn't even released yet, and you are asking if there are export scripts for 3d programs?

No, no there aren't.
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Devin Sluis
 
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Post » Mon May 14, 2012 2:03 am

The game came out yesterday, the CK isn't even released yet, and you are asking if there are export scripts for 3d programs?

No, no there aren't.
The question is not that strange. We can already unpack the archives because they're the same version as Fallout.
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Ash
 
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Post » Mon May 14, 2012 9:07 am

The question is not that strange. We can already unpack the archives because they're the same version as Fallout.

I've never touched Fallout. Do you have a link to the unpacking tools? I went looking, but the version I ended up with didn't work on Skyrim, and I'd really like to get a jump on some retexturing work.
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Dan Scott
 
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Post » Mon May 14, 2012 5:18 am

I don't know which work and which don't. I hacked something together in Python. I haven't used any of the existing tools.
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Emmanuel Morales
 
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Post » Mon May 14, 2012 1:36 am

Hello,

Corwin has updated NifSkope and has kindly made available a https://github.com/downloads/amorilia/nifskope/nifskope-1.1.0-rc1.1bbf520-windows.exe, though I haven't tryed it yet. The animations are Havok files now and can be exported with the http://software.intel.com/sites/havok/.

Best regards,
RX31
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Ross Zombie
 
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Post » Mon May 14, 2012 3:10 am

@RX31
This version of NifSkope was uploaded October 30, 2011 and doesn't support Skyrim yet and the Havok Content Tools need 3dstudio, max maya or xsi no Blender support at the moment.
But I am confident that the NifSkope Team will help us soon. I am no coder but what I can do to help them I will do.
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NEGRO
 
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