Can't use R key

Post » Fri May 25, 2012 5:04 am

Hi,
I can't use the R key on my PC.

I remapped my keys, but didn't touch the R button.
Still it doesn't work, so I can't complete the quest (spoiler) where I must give my gear to an elve (with R) key so he can give them back after I infiltrated ennemies party. Thus I can't progress in this game because of this LAME problem.

Anyone has a solution ?
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Andrew Perry
 
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Post » Fri May 25, 2012 3:32 am

Do you have the patch or are you still using 1.1?
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Brad Johnson
 
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Post » Fri May 25, 2012 2:18 am

Sadly, there is not a consistent, easy solution to this problem. I and many other users have had this and variations of this bug after patch 1.2 came out.

You have a few things to try (I've read these from other posters), but I can't promise a fix:

-delete your .ini files to force Skyrim to remake them
-delete your controlmap_custom file (after backing it up)
-roll the game back to 1.1 or 1.0 and delete the game saves that you've done with 1.2


Those things are the only ones I know of....unfortunately none of those worked for me.
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ChloƩ
 
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Post » Fri May 25, 2012 1:49 pm

R is the key to confirm the character?

I think I have seen your problem somewhere else ..

Test the integrity of your cache game
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Toby Green
 
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Post » Fri May 25, 2012 1:02 am

R is the key to confirm the character?

I think I have seen your problem somewhere else ..

Test the integrity of your cache game


With all respect, you're missing the problem he's having.


I know exactly what the OP is talking about because I have the same problem where I cannot give items to NPCs, I can't put items into chests, and I can't even exit out of books, alchemy or enchanting.

I've had to stop playing until Bethesda fixes this mess.
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Shirley BEltran
 
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Post » Fri May 25, 2012 12:54 am

Yes, I have 1.2 patch.... no way I revert to previous version.
I could have never imagined i'm about to be forced to STOP playing, because of a bad port of damn CONSOLE interface to PC. Unbelievable.
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Abi Emily
 
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Post » Thu May 24, 2012 11:38 pm

So what you guys are saying is that you have or have not remapped that key? If you did then there is a mod on the nexus site to kinda fix this problem.
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lauraa
 
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Post » Fri May 25, 2012 2:08 pm

So what you guys are saying is that you have or have not remapped that key? If you did then there is a mod on the nexus site to kinda fix this problem.


I did not ever remap the 'R' key, but I had remapped other keys. I've already tried reverting to default control files, and I've tried using the mods on the Nexus that concern key bindings, etc.

None of those things worked.
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Michelle Chau
 
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Post » Fri May 25, 2012 9:36 am

I had the exact same problem yesterday and below is what I've found worked for me. It's unfortunate but there isn't anything about this patch that has been fortunate IMO.

I just started having this problem recently...as in when I downloaded 1.2 patch. I found out everything that was wrong with the patch and went back to 1.1 or whatever the previous patch was named. Every time I try to store anything in a container, whether that container is a chest, a corpse or whatever, the "R" button won't let me anymore. The "R" button is still my sheath weapon and all that good stuff, I haven't changed any functions of "R". I downloaded http://www.skyrimnexus.com/downloads/file.php?id=88 when I first started playing the game and never had a problem with any of my keys. I have version 102 of that. I looked through this site and saw a thread that gave a solution to this http://www.gamesas.com/index.php?/topic/1261029-keybinding-issues-2-hotkeys-favorites-numpad-drop-item-take-book-spend-dragon-soul-etc/page__hl__can%26%2339%3Bt+store+anything+in+chests__st__120 from Chobiko but he lost me about 3/4ths of the way through. I'm not computer savey. Anyway, carrying all this stuff is really starting to get heavy and I'm having to go in and tweak my encumbrance. No, I don't go into the files, it was a mod d/l'd from Skyrim Nexus. Any help at all would be much appreciated.
EDIT: The "R" button works for everything else; I.E dropping items on ground, sheathing/unsheathing weapons etc.


UPDATE: Found out why I can't store things in containers with the "R" button now. If I'm not up to date with the patches I can't store anything. I had 1.1 and the game worked fine forever, but now I need 1.2 to store things in containers. So either I can store things in containers with 1.2 and finish some of my quests but don't have MR and watch dragons flying crazy like or I can have version 1.1 and have everything work fine except containers and not being able to finish a few of my quests. Think I'll start to look and see if modders have fixed the 1.2 patch yet......
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jadie kell
 
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Post » Fri May 25, 2012 3:44 am

With all respect, you're missing the problem he's having.


I know exactly what the OP is talking about because I have the same problem where I cannot give items to NPCs, I can't put items into chests, and I can't even exit out of books, alchemy or enchanting.

I've had to stop playing until Bethesda fixes this mess.

a guy had bought the game after the release of patch 1.2
and cant exit the character creation screen, R did not work

some with the verification of the cache of the game have solved for the mapping of the arrow keys.
work for some, but for others no.
the important is to try.

(with all respect always)
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no_excuse
 
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Post » Fri May 25, 2012 6:47 am

I had the same problem and solved it, but I doubt my solution will work here:
I think it was caused by using the 1.1 exe with an (probably incompletely) patched Interface.bsa.

But what I would try if you don't want or can't revert to 1.1:
Delete TESV.exe and Skyrim-Interface.bsa (in the Data folder), then validate the game files. It should re-download them and with some luck it works again.
If you do want to return to 1.1, there are several topics on the forum on how to do this.

Btw. I have used 1.2 saves after reverting to 1.1 and didn't encounter any gamebreaking problems, the only "bugs" I had were temporarily misplaced mannequins in my Rifton house and some misplaced stuff on the market place in Windhelm.
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Sweet Blighty
 
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Post » Fri May 25, 2012 12:57 am

So what you guys are saying is that you have or have not remapped that key? If you did then there is a mod on the nexus site to kinda fix this problem.

I encountered this bug after the Nov 30 update and I have never remapped any keys. I don't have a controlmap_custom file to delete. Disabling all mods, SKSE, ScriptDragon, and the LAA launcher had no effect.

Given all the problems people were having with the current release, I didn't look too hard into how this might be fixed before deciding to give up and roll TESV.exe and Interface.bsa back to the original Nov 11 versions, so I don't have any other solution to offer. Just providing a data point to show that this is not exclusively happening to people who remapped their controls.
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Kelly John
 
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Post » Fri May 25, 2012 10:38 am

SOLUTION

Skyrim...being an obvious console port...has some hard-coded key bindings and keys which are used for different purposes in order to accomodate the console's extreme lack of buttons.

The 'R' key in menu prompts is in fact the Ready/Sheathe key...press Escape and select System|Controls and use the key which you have assigned to Ready/Sheathe for menu selections which require 'R'.

Also, in some situations where the 'E' key is required you need to quickly double press & release the key you selected for Activate. For example if you put your crosshair over a book and press Activate then you pick the book up into the air and can move it around and nothing else...even though the menu says you can read it by pressing whatever key you selected for Activate. If you double press that key then you can read it; however, the menu then changes to indicate pressing 'E' to take the book when you actually need to once again double press the key you bound to Activate in order to take the book.

I think it's obvious that gamesas has NOT play tested this game on the PC at all...these problems are extremely obvious and takes just an hour of testing using minimum wage testers to find.
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K J S
 
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Post » Fri May 25, 2012 4:52 am

Thanks I confirm this is a fix.
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Petr Jordy Zugar
 
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Post » Fri May 25, 2012 7:18 am

Also, do you have similar fix for the "T" key ?
What action is is supposed to be bind to ?
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Matthew Aaron Evans
 
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Post » Fri May 25, 2012 10:15 am

By the way, this is not a bug that I experienced from the 1.2 patch. I noticed it on the first day within the first 5 minutes of playing the game so it's a problem w 1.1. I was only able to figure out what the hell was going on by doing a little trial and error key function scavenger hunt and found out that those functions were tied to the 'sheathe/ready' key. If I remember correctly, there was another problem key as well. I forgot what it was though.
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Farrah Barry
 
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Post » Fri May 25, 2012 1:40 pm

By the way, this is not a bug that I experienced from the 1.2 patch. I noticed it on the first day within the first 5 minutes of playing the game so it's a problem w 1.1. I was only able to figure out what the hell was going on by doing a little trial and error key function scavenger hunt and found out that those functions were tied to the 'sheathe/ready' key. If I remember correctly, there was another problem key as well. I forgot what it was though.

Problems like this arising from rebinding keys have been in the game since day 1. It's arguably "just" a display bug, since the on-screen tip telling you what key to press is hardcoded to show the default key instead of displaying the key currently bound to that function.

Problems like this coming up for people (like me) who are using the default keybindings and have never rebound any keys seem to have been new in version 1.2. Using the sheathe/ready key instead of R doesn't do me any good because my sheathe/ready key is R and it still didn't work with the 1.2 Interface.bsa.
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Lily
 
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Post » Fri May 25, 2012 12:33 am

Aldar: The 'T' key is the WAIT feature...so you can specify how much time to just stay in one spot, for example if you arrive at a location before others like in the mage training at Saarthal. I have not seen 'T' appear in any of the game menus/prompts. Have you reassigned it to a different feature? Where are you seeing 'T' being required to press?

Unmmph!: I just downloaded and installed Skyrim yesterday, so I would assume that Steam delivered the updated version. How do I check to see what version I am using? And, the other problem key is 'E' as I indicated in my post...the default assignment is Activate, but menus sometimes use it for Equip/Use/Read Item and in some menus as in the example I gave where 'E' is the prompt but the key you need to press is the one that you mapped to Activate.

ndervish: Where are you seeing a prompt for 'R' where pressing 'R' doesn't do what the menu/prompt is saying it will do? As I mentioned in my post the other problem is that some menus will prompt for the Ready/Sheath key when in fact you need to press the Activate key which by default is 'E'. So, if the prompt is 'R', 'E', or 'F' and pressing that key doesn't work, then try one of the other 2 keys in that set or if you have remapped then try the keys you have mapped to Activate, Ready/Sheath, or 1st/3rd Person Camera.

The main problem is of course it being a console port. But, when they went to port it they should have counted the number of keys on a standard keyboard...there are 26 letter keys, but not only did gamesas only use 15 of them they also re-used half of them for different things depending on the context. Not to mention that with ALT and CTRL there are 78 letter valued key-strokes on a standard PC keyboard.
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Alex Vincent
 
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