Can you have slaves in settlements?

Post » Tue Dec 01, 2015 11:57 pm

Can you mezz enemies, strap a bomb collar on them, and make them slaves in your settlements? Would be cool if you can do it to any NPC. If they try to escape, the bomb collar will go off. Different NPC's will have different personalities as a slave.

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gary lee
 
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Post » Tue Dec 01, 2015 3:56 pm

Why is this a pool anyways? You might want to ask a straight question at a dev instead. >.>

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FoReVeR_Me_N
 
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Post » Wed Dec 02, 2015 2:02 am

He likes making polls.

-------

A: I have no idea. I shoot slavers as soon as I see them.

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teeny
 
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Post » Tue Dec 01, 2015 9:16 pm

Unconfirmed. I'd love it though, but I might not roll a character evil enough to take advantage of it.

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ImmaTakeYour
 
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Post » Tue Dec 01, 2015 3:47 pm

how did anyone vote anything but 'not sure'? lol we have no idea whether you can or can't. now if this was posed as "would you like to be able to _____" that would be different.

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natalie mccormick
 
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Post » Tue Dec 01, 2015 9:23 pm

I wonder who the one person who voted "yes" was.....dun dun dun Dah! Turns out it was Todd Howard. Lol Not likely but woul be amusing.
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Stefanny Cardona
 
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Post » Wed Dec 02, 2015 6:32 am

Or it was that GK liam neeson dude. "Yes, I've found out theres a perk for that, so it's definitely in!"

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sam
 
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Post » Wed Dec 02, 2015 12:50 am

for some reason I laughed really hard at this. Haha

In all seriousness though I really doubt you'll be able to own slaves (not counting mods for it). I can imagine people (not gamers, or maybe certain gamers) really whining about this in the same way people would whine if they had in game killable children. Not likely to happen without mods.
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Siidney
 
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Post » Tue Dec 01, 2015 7:36 pm

Right. And the Paradise Falls thing was so minescule in comparison to us RUNNING a slave camp. Doubt we'll see our own, but it seems we can infer that we will see synth slaves in places

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KU Fint
 
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Post » Tue Dec 01, 2015 8:00 pm

I probably wouldn't actually do it, but I'd be all for it being an option. It would fit with themes in past Fallouts and with the whole synth angle. Ideally it would have its own repercussions: certain traders less willing to deal with you, attacks from anti-slavery factions, etc. On the plus side, faster settlement growth/resource collection.

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Danielle Brown
 
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Post » Wed Dec 02, 2015 1:18 am

All it takes is one person to take a screenshot of their black slave ploughing a vegetable garden, and next thing you know Bethesda's on some trashy local news station where a woman with a voice like a foghorn is screeching about the vidya game slavery simulator.

I can understand if Bethesda preferred not to take the chance.

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Nadia Nad
 
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Post » Tue Dec 01, 2015 10:24 pm

That's essentially what I was implying would happen. Lol
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Jessica Lloyd
 
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Post » Tue Dec 01, 2015 2:17 pm

Plot twist, I'm a black sole survivor enslaving white people

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Kit Marsden
 
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Post » Wed Dec 02, 2015 4:02 am

Dun dun dun.......DAH!!!!
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SEXY QUEEN
 
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Post » Tue Dec 01, 2015 2:37 pm

While I wouldn't use it, I wouldn't mind it as an evil option.

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Jessica Lloyd
 
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Post » Tue Dec 01, 2015 9:25 pm

You don't need slaves, settlers/traders will come and join your settlement as you expand it and add food, water, etc

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Krystina Proietti
 
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Post » Wed Dec 02, 2015 5:12 am

Right there with ya. Few things are as satisfying as icing a MFer who rightfully earns a few rounds in the face.
And if I know Eddo threads, he will probably come back with arguments to make slavery sound like a good thing. The best thing.
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Jonathan Windmon
 
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Post » Tue Dec 01, 2015 9:46 pm

But would it be evil? Lets say you only enslave raiders. The only other alternative would be death. Although, as a person that dabbles in mods... I am thinking of a jail system. You capture a raider, put them in jail for x amount of time. After a certain period of time goes by they are released as productive citizens in your settlement.

edit: To balance it you could require caps to maintain your prisoners. The average cost per year in the USA is about 30k. But in fallout I don't believe they ever left the gold standard, until the cap standard was introduced. So one would have to do some calculations about how much it should cost per week to feed/house/guard your inmates.

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Gavin boyce
 
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Post » Wed Dec 02, 2015 4:08 am

I'm white, and I let out a really loud laugh when I read this. If slavery would be an option, there would have to be some kind of Blazing Saddles reference somewhere. I'm still chuckling..... :D

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Marie Maillos
 
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Post » Tue Dec 01, 2015 3:54 pm

Slaver slaves forced to build a settlement that serves as a guiding light for the wasteland....yesssss. And if they get uppity I'll feed em to deathclaws.
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Ross Zombie
 
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Post » Tue Dec 01, 2015 7:42 pm

Well that won't make the news though. So that's ok.

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Kim Bradley
 
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Post » Tue Dec 01, 2015 11:14 pm

Uhh how exactly do you capture them?? They are typically armed, possibly drugged out of gourds, and not real bright. I would expect most surrender demands be met with laughter and gunfire.

Plus when you shoot uhh generally your not looking to wound, well at least thats 2-caps motto and wasting meds patching up some [censored] that either tried robbing me, or burned my house or the town, or even worse tried to draw on me that just aint gonna happen.

"You gonna pull that hogs leg, or are we just gonna whistle dixie? "

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luis dejesus
 
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Post » Tue Dec 01, 2015 7:04 pm

Everyone should have voted "no clue" because no one actually knows.
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Miguel
 
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Post » Tue Dec 01, 2015 6:34 pm

I think it'd be cool. I liked how in PoE you could put certain NPCs in your prison. It wasn't a very deep system, but still cool.

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RObert loVes MOmmy
 
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Post » Tue Dec 01, 2015 10:07 pm

Mesmatron in fallout 3. Or a simple dart gun with a paralytic agent. In the case of the mesmatron, its lore friendly. The dart gun, is a simple crude device that would mesh well into the game.

Failing that, you take a bat, and beat a person until they fall down, and then drag them off to your slavers den. (Some modding required to have a knockout attack with the bat)

As for controlling the slaves, as established in both fallout 3 and new vegas, slaver collars exist. They step out of line, and boom goes the head.

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Jah Allen
 
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