I will be going 1 handed, destruction, restoration, enchanting, and probably conjuration too.
For armour is it worth mixing them up, say a robe for chest and heavy for other slots? Or should i just go all light, or all heavy?
I dont really want to use the armour spells, and i think i will be playing the character more as melee based with magic for backup, summons (atronachs i think) and ranged combat.
I'm edging to Light armour due to the lower weight etc, but then i think of using heavy armour but with a robe for chest?
Thoughts?