Cass + Van Graff really annoying bug.

Post » Sat Jan 15, 2011 1:38 pm

Hey guys, just wanted warn you, if you start the Van Graff questline with Gloria when you've already obtained Cass as a follower you'll be forced into the violent option of Cass' questline or you'll have the Van Graff questline eternally stuck in your questlog and not be able to get rid of it.

This happened to me, as I was on the final part of Cass' questline where you either find evidence of Van Graff and AM's conspiracy against the caravans or you kill Gloria, John-Baptiste and AM.

While doing this I was also on Van Graff's questline, and John-Baptiste had told me to bring Cass to him so they could have a talk, however even though the quest marker pointed directly to Cass (which was following me) she didn't have any conversation options to talk about this whatsoever since I'd already recruited her.

When I brought her to Van Graff, he of course say he's going to massacre her and initiates combat. Me, Cass and ED-E finish them all of, and Cass then immediately tells me I'm [censored] for telling her I was going to get evidence against them and then murdered them instead... Wtf?

I reloaded a much earlier save, where Cass was still my follower, but I was on the part of the questline where you stand guard in front of the Van Graff building, this time: I let the "terrorist" caravaneer into the building and he blew the whole [censored] sky high. Cass immediately runs up to me and tells me why we're gathering evidence against them if I was just going to murder them anyway... Wtf again.

You can however gather all the evidence, turn it into Jackson and get a nice peaceful complete that way, but you will never be able to finish the Van Graff questline and if you've already started it, it will be stuck in your questlog forever.

Because of this I had to reload way back to a save where I'd not started the Van Graff questline. Which is ~12 hours of gameplay, suffice it to say I'm sad I have to redo three days worth of playing because the game is bugged :/

TL;DR Don't start the Van Graff questline if you ever plan on finishing Cass' companion mission the peaceful way.
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Georgine Lee
 
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Post » Sat Jan 15, 2011 6:06 am

Same position.

I'm just going to keep the thing in my log.

There are too many of these non-game breaking annoyances to lose 6, 8, 12 hours every time.
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Stat Wrecker
 
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Post » Sat Jan 15, 2011 8:15 pm

Same position.

I'm just going to keep the thing in my log.

There are too many of these non-game breaking annoyances to lose 6, 8, 12 hours every time.


I can't say I'm thrilled you're in the same position, as it's really unfortunate, but I'm glad to know there's a sympathizer to the issue. Thanks :)
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MatthewJontully
 
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Post » Sat Jan 15, 2011 11:50 am

I can't say I'm thrilled you're in the same position, as it's really unfortunate, but I'm glad to know there's a sympathizer to the issue. Thanks :)


Why is it a bug? It's an RPG, and you're not playing Solo, you have a companion. Certain things happen based on the decisions that you make and the company that you keep. Why do you feel entitled to go through a peaceful course of action, when someone in your party was desires revenge?

Same reason that you wouldn't take Boone on a mission to double-cross the Legion. He's not going to ignore his hard-on for legion blood just so that you can play mind games with them.
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Laura Samson
 
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Post » Sat Jan 15, 2011 11:36 am

I did the mission for the BoS to kill all the Van Graff's. Let the suicide bomber in and he took care of em. THEN, quite some time later I got Cass as my companion, we tracked the Caravans and all that to find out who was behind it. No quest is in my Log as the Van Graff's are all dead, eliminating any chances with them (quite literally lol). So, wtf is up with that? Is there supposed to be a quest tracker for Cass' side-quest? Or is it one of those things that you have to do for yourself, like an unmarked quest in Fallout 3?
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abi
 
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Post » Sat Jan 15, 2011 8:36 am

Hmm. Having the quest in your log isn't so bad is it?
I've already started that Van Graff quest but haven't gotten Cass as a companion yet. I did talk to her though. She's got a pretty foul mouth. I like it, but I think maybe I might let Jean-Baptiste vaporize her this playthrough, just to teach her a lesson.
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Red Sauce
 
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Post » Sat Jan 15, 2011 4:54 pm

Meh i still have the quest myself, i went in with the stealth boy and picked the locks got the evidence and turned it in. I didnt feel like killing her this play through :P. But having a unfinished quest in your log isnt that bad of a thing, hell you dont even have to do all the quests in the game to beat it easy. I'm at a point now where i am stuck trying to decide weather or not to do everything in the game right now or wait for the second walk through. Seeing exactly how many places there are to find im guessing there is an easy 200+ hour game just unlocking and doing all the quests.
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Cheville Thompson
 
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Post » Sat Jan 15, 2011 8:53 am

I did the mission for the BoS to kill all the Van Graff's. Let the suicide bomber in and he took care of em. THEN, quite some time later I got Cass as my companion, we tracked the Caravans and all that to find out who was behind it. No quest is in my Log as the Van Graff's are all dead, eliminating any chances with them (quite literally lol). So, wtf is up with that? Is there supposed to be a quest tracker for Cass' side-quest? Or is it one of those things that you have to do for yourself, like an unmarked quest in Fallout 3?


It's not unmarked, it has a questlog with objectives.

Why is it a bug? It's an RPG, and you're not playing Solo, you have a companion. Certain things happen based on the decisions that you make and the company that you keep. Why do you feel entitled to go through a peaceful course of action, when someone in your party was desires revenge?

Same reason that you wouldn't take Boone on a mission to double-cross the Legion. He's not going to ignore his hard-on for legion blood just so that you can play mind games with them.


It's a bug because if you want to do it the peaceful way there is no way to get rid of the open quest in your questlog. Additionally, if the Van Graff's die for any reason, like the suicide bomber, Cass will [censored] at you for murdering them even if you didn't and you will be forced to kill AM subsequently; even if you don't want to.

And I don't feel entitled to do it the peaceful way, but there is a peaceful optional way to do this quest (which it doesn't seem you're aware of from how you structured your sentence, although I might be mistaken about that?) and I like doing it the peaceful way without having quests eternally stuck in my questlog.

Hmm. Having the quest in your log isn't so bad is it?
I've already started that Van Graff quest but haven't gotten Cass as a companion yet. I did talk to her though. She's got a pretty foul mouth. I like it, but I think maybe I might let Jean-Baptiste vaporize her this playthrough, just to teach her a lesson.


It's extremely annoying if you are a completionist like me. And I know there's a ton of those around, which is why I made the thread to warn people of this bug :)

Meh i still have the quest myself, i went in with the stealth boy and picked the locks got the evidence and turned it in. I didnt feel like killing her this play through :P. But having a unfinished quest in your log isnt that bad of a thing, hell you dont even have to do all the quests in the game to beat it easy. I'm at a point now where i am stuck trying to decide weather or not to do everything in the game right now or wait for the second walk through. Seeing exactly how many places there are to find im guessing there is an easy 200+ hour game just unlocking and doing all the quests.


I'm aware of the hugeness of this game, and how many other quests I can do (and am doing at this point), I just made this to warn other people so they don't get quests stuck in their log eternally when it can be avoided :)
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lucy chadwick
 
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Post » Sat Jan 15, 2011 3:17 pm

If you're on the PC you can always use the console to complete the quest manually if it being stuck on your quest log bothers you so much. :P
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Chad Holloway
 
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Post » Sat Jan 15, 2011 8:33 am

I had a problem with the conflicting quests as well. I resolved all the quests by first doing this part of Cass' quest without her in my party. Make her leave when you get to this part. Basically I used a stealth boy, got the key from John-Baptiste's pocket, got the info I needed for Cass' quest, turned it in, and then met her again at the Outpost, resolving the quest. Following this I turned Cass over to Baptiste who promptly killed her, finishing off that quest. Soon after I happily finished off the Van Graffs with the Brotherhood of Steel quest.

If you want to keep Cass perhaps do the Brotherhood of Steel quest after Cass' quest. I would imagine that would mark the Baptiste quest as "failed."
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barbara belmonte
 
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