Now I've got distant objects on High and everything else ultra, I've also got a fair amount of object/texture replacers and it's running very nicely, not perfect but this is Gamebryo (yes it is) we're talking about, I was wondering if anyone else has noticed this quirk with distant object detail setting.
i7 950@3.8ghz
6GB DDR3
SSD
Win7 64bit
Nvidia 580 GTX
Forceware 301.24 beta
I suppose it's possible that the forceware beta is causing it but I really like having the extra FPS they've squeezed out of the game