Change List (For Gstaff)

Post » Thu Nov 15, 2012 3:49 pm

For the beta testers out there, can Gstaff please post a list of the bugs that were fixed/changes that were made? I'm curious to see how well our work payed off.
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Chrissie Pillinger
 
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Post » Thu Nov 15, 2012 6:10 pm

For the beta testers out there, can Gstaff please post a list of the bugs that were fixed/changes that were made? I'm curious to see how well our work payed off.

Yes please GStaff
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quinnnn
 
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Post » Thu Nov 15, 2012 3:57 pm

I agree. Would be useful
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Mrs shelly Sugarplum
 
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Post » Thu Nov 15, 2012 4:49 pm

Yes please.
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Nikki Hype
 
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Post » Thu Nov 15, 2012 8:43 pm

They shoulf add something Dawnguard was a beta for a reason right?

Well I have been messaging Gstaff about bugs and he has been ignoring me too.
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Danger Mouse
 
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Post » Fri Nov 16, 2012 2:51 am

it would be interesting to find out..
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Reanan-Marie Olsen
 
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Post » Fri Nov 16, 2012 1:42 am

it would be interesting to find out..
Same
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Sista Sila
 
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Post » Thu Nov 15, 2012 6:49 pm

Lets hope Gstaf reads this. So far, it looks like nothing has changed. Started new character with *new* DLC and still see some of the glitches from before.
Mainly weird lighting in some areas or objects becoming invisable from different angles.
And fast traveling to a certain places still spawns you very high in the sky...
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Joanne
 
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Post » Fri Nov 16, 2012 3:32 am

Pres, the issues you report there are issues in the engine, not Dawnguard itself.
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Sophie Miller
 
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Post » Thu Nov 15, 2012 9:17 pm

As it was a private beta, there's no plans for release notes.
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Nice one
 
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Post » Fri Nov 16, 2012 12:39 am

As it was a private beta, there's no plans for release notes.

That answers that. Thank you Gstaff.
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Elizabeth Falvey
 
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Post » Thu Nov 15, 2012 4:40 pm

As it was a private beta, there's no plans for release notes.

That's alright.

have you got a ballpark guess at how many bugs were fixed?

any major ones you can think of off the top of your head?
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Mel E
 
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Post » Thu Nov 15, 2012 4:55 pm



That's alright.

have you got a ballpark guess at how many bugs were fixed?

any major ones you can think of off the top of your head?
I would like an answer in this as well, the statement above tells nothing.
Seeing as Skyrim is still a mess with bugs and the enemy respawns are still bugged and plants do not respawn at all and ash piles do not always properly clean up, in saying that I would like some information regarding the bugs in Dawnguard so we can actually see if they actually got fixed.
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Victoria Vasileva
 
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Post » Fri Nov 16, 2012 12:03 am

Otheral, it was a private beta. So, no.
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josh evans
 
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Post » Fri Nov 16, 2012 4:43 am

Otheral, it was a private beta. So, no.
So what it would still be nice for an update to know what has not been addressed let's not kid ourselves the Bethesda patches for Skyrim break far more than they fix.
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Jarrett Willis
 
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Post » Thu Nov 15, 2012 8:40 pm

The agrro moth priest and the quest marker on the map in the wrong place are still there!!!

Also serana still make vampire lord weak, I'm not completely sure this is a glitch, as I don't know how a glitch like that would technechly happen, but I still don't like it.
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hannah sillery
 
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