Changes since Dawnguard Beta

Post » Sat Nov 17, 2012 7:26 pm

Just thought it would be neat for us former beta testers to list any changes we've noticed since the beta like fixed bugs to subtitles.
User avatar
Josephine Gowing
 
Posts: 3545
Joined: Fri Jun 30, 2006 12:41 pm

Post » Sat Nov 17, 2012 7:39 am

Im at work now, I would love a list of beta changes... But I cant add to it until this afternoon.
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Sat Nov 17, 2012 12:48 pm

Me to. I know that you still cannot buy the alchemy lab for Breezehome.
User avatar
Emily Jeffs
 
Posts: 3335
Joined: Thu Nov 02, 2006 10:27 pm

Post » Sat Nov 17, 2012 12:24 pm

Me to. I know that you still cannot buy the alchemy lab for Breezehome.
Huh, that stinks.

Did they fix the freezing issues while loading or the lag in darkfall?
User avatar
Latino HeaT
 
Posts: 3402
Joined: Thu Nov 08, 2007 6:21 pm

Post » Sat Nov 17, 2012 5:29 am

They didn't fix the misspelling in Venarus Vulpin's journal either.
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Sat Nov 17, 2012 8:07 pm

Huh, that stinks.

Did they fix the freezing issues while loading or the lag in darkfall?

Don't know. Been browsing the "threads" all day. Ready for the 3rd pot of coffee.

Actually I re-downloaded it and used a same character as before to check if they fixed the alchemy lab for breezehome. I started working on another character last night and so far I am up to getting the stone. I will let you know later about the lab.
User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am


Return to V - Skyrim