Changing the way Vampirism works.

Post » Wed Aug 29, 2012 2:01 am

Alright, so I was trying to do my own mod for Vampires and I noticed that Vampire stages are all handled within the script PlayerVampireQuestScript so I figured that all I needed to do to change the way vampires function was to modify that script. So I copy pasted the code from that script, into a new script and modified it there so that if anything were to go wrong, the original would be fine. Now, the issue I have is that I simply can't get the game to run my script; it keeps running the original script, which it shouldn't be able to do as I changed everything to run the new script I compiled.

Does anybody know how I can fix this? If you need me to post any extra information, just let me know.

Additional Info
I do not have Dawnguard installed.
The general purpose of the mod is to reverse Vampire progression, so feeding more makes you a stronger Vampire and not feeding makes you weaker.
User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Tue Aug 28, 2012 2:02 pm

If you want to reverse progresson, just use http://skyrim.nexusmods.com/mods/12727. If you ever do get Dawnguard, I'll have a new Vampirism Inverter available soon for that.
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Tue Aug 28, 2012 6:53 pm

Thanks for the mod, I'll probably end up using this, but I'd still like to find out why my mod isn't working and how I can fix it.

Cheers.
User avatar
Everardo Montano
 
Posts: 3373
Joined: Mon Dec 03, 2007 4:23 am


Return to V - Skyrim