Character Archetypes (or Classes if you will) in FONV

Post » Sat Mar 30, 2013 9:06 pm

im not sure how this will work but I wanna have a discussion about archetypes for a Courier, or in other words, classes. Im really stuck in a rut on my NCR Courier and my RP is kind of rudderless without her, so to help myself and many others lets try to come up with some ideas for some general backgrounds/archetypes/classes a Courier could have.

Perhaps we can use a template to make it easier

Class/Archetype Name
Fallout character based on:
Tags:
Primary Weapon:
Important Perks:

Again Id like to keep this broad and general to an archetype and nothing relating to the character's personality so lets try to keep Traits and SPECIALs out of this if we can.

very interested to see what we come up with.
---
User avatar
Jessica Thomson
 
Posts: 3079
Joined: Fri Jul 21, 2006 5:10 am

Post » Sat Mar 30, 2013 11:47 pm

Ill go first to illustrate what I mean. Ill be using some Elder Scrolls classes/archetypes as a guideline for a few of them

Prospector/Scavenger
Any, Prospector Pete
Guns, Repair, Barter
Shovel?
Fortune Finder, Scrounger

Caravaneer
Cass, Roving Traders
Barter, Speech, Repair?
Caravan Shotgun
Long Haul, Pack Rat

Country Doctor
Doc Mitchell, Ada Strauss
Medicine, Guns/EW, Science?
Pistol
Living Anatomy, Life Giver

(Former) Military Officer
Colonel Hsu, General Oliver, Colonel Moore
Guns, Speech, ???
Rifle, Pistol
Ferocious Loyalty, Grunt

Infiltrator/Assassin
Vulpes Inculta, Christine
Guns/EW, Lockpick, Sneak
Sniper Rifle, Silenced Pistol, knife
Silent Running, Sniper, The Professional, Mister Sandman

i think you get the idea, before I post some more lets see some more from you and some discussion on others
User avatar
Russell Davies
 
Posts: 3135
Joined: Wed Nov 07, 2007 5:01 am


Return to Fallout: New Vegas