While I'm waiting, I've been trying to design my Skyrim character build so I'll know what to unlock in advance as I progress through the game. I know many people who play Skyrim stick to one of the three major character classes (Mage, Thief or Warrior), but I'd like to try something a bit different. What I'm trying to do is a bit of an oxymoron in that I want to be a Assassin/Warrior hybrid, leaning a little toward the Assassin side of the spectrum. I've studied Skyrim's perks and leveling system extensively and have finally come up with a build that I think will fit my desired play style perfectly. What I'd like to ask is for any thoughts or opinions on this build from experienced Skyrim players to see what wise decisions I've made and what areas I can improve on. Any help is greatly appreciated!
Attributes:
- 160 Magicka
- 320 Health
- 320 Stamina
Based on my play style, I feel this 20%, 40%, 40% split for my attributes will be the best decision, but this is obviously not set in stone yet. Any suggestions are welcome.
Perks:
Alchemy (7 total)
- Alchemist (5/5)
- Physician
- Benefactor
The Invested perks will help me get the most out of weapon and armour enchantments.
Archery (10 total)
- Overdraw (5/5)
- Eagle Eye
- Steady Hand (2/2)
- Power Shot
- Quick Shot
I Contemplated going for the Ranger perk but the prerequisites on the right side don't seem worth it.
Blocking (10 total)
- Shield Wall (5/5)
- Quick Reflexes
- Power Bash
- Deflect Arrows
- Elemental Protection
- Block Runner
Left side was by far the most beneficial, the main perks desired being Elemental Protection and Block Runner.
Conjuration (5 total)
- Novice Conjuration
- Apprentice Conjuration
- Adept Conjuration
- Conjuration Dual Casting
- Mystic Binding
I really like the idea of Bound Weapons and these perks should allow me to get the most out of them. The costliest Bound Weapon is the Bound Bow, which is an Adept level spell and why I've not invested any higher than that. The Conjuration Dual Casting and Mystic Binding perks are self explanatory.
Enchanting (8 total)
- Enchanter (5/5)
- Insightful Enchanter
- Corpus Enchanter
- Extra Effect
These perks are pretty much self explanatory.
Illusion (4 total)
- Novice Illusion
- Animage
- Kindred Mage
- Quiet Casting
I invested in the Illusion tree solely for the Quiet Casting perk. I really like the idea of being able to conjure a bound bow without a chance of being detected.
Light Armor (8 total)
- Agile Defender (5/5)
- Custom Fit
- Unhindered
- Wind Walker
While I'll be trying out many different armours throughout my time in Skyrim (both light and heavy), the main armour I'll likely be using from the time I get it until the end will be the Nightingale Armor. Not only does it perfectly fit my character design, it looks pretty damn awesome. Also, from what I can tell, many Perks in the Heavy Armor tree are useless, while the Light Armor tree has no truly worthless perks. I've also heard that it's pointless to invest in the Heavy Armor tree because it's very easy to get heavy armours up to the maximum level of protection (80% damage resistance, from what I understand), provided you have the right Alchemy/Enchanting perks.
One-Handed (10 total)
- Armsman (5/5)
- Bladesman (3/3)
- Fighting Stance
- Savage Strike
Because I like the idea of carrying a sword and shield, the One-Handed tree is what I chose to invest in. I'm aware that the Bladesman perk is probably the least effective of the three weapon specific perks, but because I enjoy using (and for the most part will be using) a sword over axes and maces, that's why I invested in it.
Smithing (10 total)
- Steel Smithing
- Arcane Blacksmith
- Dwarven Smithing
- Orcish Smithing
- Ebony Smithing
- Daedric Smithing
- Dragon Armor
- Elven Smithing
- Advanced Armors
- Glass Smithing
This is probably the tree where I'm most open to suggestion. However, my reasons for investing in all perks are because I love verity in my game and will want to try out all the different weapons and armour at some point throughout my journey. The main perks that I want from this tree are Daedric Smithing and Dragon Armor, simply because of how badass they look.
Sneak (8 total)
- Stealth (5/5)
- Backstab
- Deadly Aim
- Assassin's Blade
The right side of the Sneak tree is by far the most beneficial, with the left side being almost worthless. I have contemplated investing in the left side strictly for the Shadow Warrior perk, but from what I've heard, the perk, while nice, is not overly important and not worth the heavy investment of mediocre perks to unlock.
The total number of perks amounts to 80, just in case anyone is wondering.
I guess that's all I have to say. For anyone who actually takes the time to read all of this and offer any input, you have my thanks and appreciation. Looking forward to discussing this build with you!