That's all well and good, but Bethesda made those changes with the "console player" in mind... So I mean, logically, it's a fair assessment.
And I don't know if you've ever played a real PC RPG on a PC... But playing Skyrim on a PC, navigating the menu is a [censored] travesty.
I can't remember the last PC RPG game I played that I couldn't "drag and drop" or "right click" for options... Or the last one that didn't have a "character sheet" and/or "paper doll".
I mean the game got really dumbed down... I mean Bethesda "DA2d" this game.
And it all points too... Console gamers.
So basically the only recourse for a PC gamer is waiting for Blizzard to release Diablo 3... Or I guess Torchlight 2, and then eventually Guild Wars 2. Every other RPG listed as in development are more "console ports".
I personally liked Morrowind and Oblivion's UI over Skyrim's UI.
I also would have prefered a flat map instead of this 3D map. I mean the maps I use in real life are flat and don't work like a globe. I personally like PC set up, even on the console.
I usually don't play RPGs on the PC though because I run such an old computer it probably die.