Set the iPresentInterval back to one, and in the Nvidia control panel make sure the setting 'let program decide' for vert sync. It needs to be on. Or if you are going to turn it off, you need to have another program limit your FPS to 30 if your computer is not all that great, or 60 FPS otherwise.
This is how it was by default when I started, and the error still happened.
I have now updated the driver to version 285.62 and I've set iPresentInterval back to one.
The problem still occurs using either "Use the 3D application setting" or "Force on" in the NVIDIA control panel. As for the theory that it is going too fast for the sound, this doesn't appear to be the case. The animations are going more slowly than the audio dialog.