Chesko's Mods

Post » Fri Dec 21, 2012 10:54 am

Chesko's Mods


This is a thread for those who want to keep up with my stuff. I will try to keep it updated. I probably won't actually post here unless something gets released, so, bookmarking it now might be a good idea because it will probably fall off the first 5 pages of the forums pretty quick.

Enjoy!


Mods



Frostfall - Hypothermia, Camping, Survival
Status: Released
Current Verson: 1.6b
Future Plans: 2.0 in beta testing, release candidate coming soon.
http://www.gamesas.com/topic/1422291-rel-frostfall-hypothermia-camping-survival-thread-7-status-20-in-testing/page__fromsearch__1
http://skyrim.nexusmods.com/mods/11163
http://steamcommunity.com/sharedfiles/filedetails/?id=13685&searchtext=


Wearable Lanterns
Status: Released
Current Version: 2.2a
Future Plans: Fix outstanding issues, integrate new Dragonborn lanterns.
http://www.gamesas.com/topic/1375482-rel-wearable-lanterns/page__fromsearch__1
http://skyrim.nexusmods.com/mods/17416
http://steamcommunity.com/sharedfiles/filedetails/?id=72925849
Notes:
There are several outstanding issues that cropped up after the 1.8 patch that need to be addressed soon. See Nexus page for more details.


Reflection
Status: Temporarily Unavailable
Current Version: 1.0
Future Plans: Fix outstanding script issue, potentially remove perk spending restriction functionality.
http://www.gamesas.com/topic/1416697-rel-reflection-you-should-rest-and-meditate-on-what-youve-learned/page__fromsearch__1
http://skyrim.nexusmods.com/mods/25469


Lore-based Loading Screens
Status: Released
Current Version: 1.0
Future Plans: None.
http://www.gamesas.com/topic/1399379-rel-lore-based-loading-screens/page__fromsearch__1
http://skyrim.nexusmods.com/mods/21265
http://steamcommunity.com/sharedfiles/filedetails/?id=85815282


SwiftPotion
Status: Released
Current Version: 1.2
Future Plans: None
http://www.gamesas.com/topic/1378137-rel-swiftpotion-configurable-auto-potion-system/page__fromsearch__1
http://skyrim.nexusmods.com/mods/18027

The 418th Step
Status: Released
Current Version: 1.2
Future Plans: None
http://www.gamesas.com/topic/1385894-rel-the-418th-step/page__fromsearch__1
Nexus

Steam Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=77815877 http://steamcommunity.com/sharedfiles/filedetails/?id=78419036

Morrowind Potion Names
Status: Released
Current Version: 1.1
Future Plans: None
http://skyrim.nexusmods.com/mods/8244
http://steamcommunity.com/sharedfiles/filedetails/?id=7758
Notes: Was essentially my first "hello world" mod. Incompatible with probably every alchemy mod in existence. Kept for posterity.




Works In Progress



Last Seed
Status: WIP
Current Version: n/a
Future Plans: n/a
http://www.gamesas.com/topic/1419890-wip-last-seed-primary-needs-primitive-cooking-thread-2/page__fromsearch__1

Universal Follower Framework
Status: WIP
Current Version:
n/a
Future Plans: n/a
http://www.gamesas.com/topic/1432082-wip-brainstorming-universal-follower-framework/page__fromsearch__1




Papyrus Resources



http://www.gamesas.com/topic/1365378-exampleresourcegeneral-purpose-array-functions/ - For managing arrays as easily as FormLists.

http://www.gamesas.com/topic/1413790-resource-beyond-128-extended-array-functions-to-go-to-512-and-up/page__fromsearch__1 - Building logical arrays of 512 elements, using functions similar to the General Purpose Array Functions.

http://www.gamesas.com/topic/1420322-resource-isininterioractualobjectreference-akobjectreference/page__fromsearch__1 - For better determining whether or not the reference is in an interior beyond the limitations of IsInInterior().

http://www.gamesas.com/topic/1415153-resource-rotate-objectreference-around-another-objectreference/page__fromsearch__1 - Rotate an ObjectReference around another ObjectReference.

http://www.gamesas.com/topic/1401506-resource-method-to-solve-if-reference-is-inside-complex-region-ispointinpolygon-function/page__fromsearch__1- Find out if a point is inside the bounds of a complex shape in 2D. Useful for defining large, custom-shaped regions where trigger volumes would be difficult or impossible to use.



Future Developments



Rain's Hand (working title)
Status: Planning
Current Version: n/a
Future Plans: n/a
http://tesalliance.org/forums/index.php?/topic/5372-wip-rains-hand-filling-in-the-gaps/

Arsenal
Status: Planning
Current Version: n/a
Future Plans: n/a
http://www.gamesas.com/topic/1374311-wip-arsenal-visible-weapons-and-stowable-shields/page__fromsearch__1

Carry Volume
Status: Planning
Current Version: n/a
Future Plans: n/a
http://www.gamesas.com/topic/1377250-wip-carry-volume-a-more-immersive-inventory/page__fromsearch__1
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Eileen Müller
 
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Joined: Fri Apr 13, 2007 9:06 am

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