As I understand it
- the Nif-File (Skyrim) entry is the Skyrim-format .nif file that you want collision added to
- the Collision-File entry is a Morrowind format .nif file with collision, or a Morrowind OR Skyrim format .nif file with a low-poly NiTriShape representation of your desired collision
- the Template (Skyrim) entry is a valid Skyrim format .nif with Skyrim format collision.
My problem is that ChunkMerge appears to be completely ignoring my Collision-File entry, and is simply copying the collision data from Template to Nif-File.
Any ideas what I'm doing wrong? The collision I'm trying to apply is a collection of convex and non-convex polyhedrons - which might be my mistake, but not from what little I've managed to find about ChunkMerge.
I'm using Blender 2.49b, Blender NifScripts 2.5.5, NifSkope 1.1.0-rc7 and ChunkMerge 0.1.53.0045.