1. Do we definitively know that 'supply lines' also share food and water resources? I've tried testing it for myself, but keep getting mixed results. If I scrap a settlement completely of food and water, but connect it to a well supplied settlement.... it appears green for a time. Yet after fast travelling or x period of time, I see a warning notification. Now, I cannot say, for certainty that during that time, I did not acquire more settlers to other settlements, thus increasing my need for food/water.... or even if I got a new settlement. The reason being is because too much time has past between the experiment and the result.
So without me actually having to tally settlers, food, water... supply lines, AND accounting for recruitment beacons, lost resources from attacks etc... does any KNOW that food and water resources are shared across settlements? It would certainly free up my designs if I could have main hubs for those things and shops/caps for others.
2. What seems to be the effective range of artillery? I would like to have coverage in the city proper, but it seems only Hangmans Alley is within the city proper. I'd like effective coverage, but not have to building arty at every settlement.
2b. Where does one get more smoke grenades?
3. I've seen some people say they assign settlers to water pumps. I've never seen this listed as a requirment?
4. Last one - is it confirmed that if you do not go to assist a settlement under attack that they will fail to defend it, thus losing valuable resources on repairs? I don't mind the battles, but last night, literally 6 - yes 6 - came under attack by raiders simultaneously! Which is a really cool aspect... like the NPC coordinated to bring the minutemen down a peg. Long story short, I simply wasn't able to defend all of them in the time period.