Its appears they are all the same yes. In older hands-on preview they got to play Ebonheart characters and called the classes by what we know them now. This most recent round of hands-on the reviews played Daggerfall Covenant characters and again the same class names were used.
Would have preferred each faction to have its own class names, same classes and mechanics just different names. However if the class system truly is as open as its being described what the base class is called is of little consequence as we will be making classes that vary widely and I'm sure we'll come up with our own names for our class builds and such.
For example I want to play an Archer type, so I'll probably pick Nightblade and develop my Bow skills from there and will call the build Night Archer or some such. After I get to build it the way i want what the original class name is won't have much meaning.