cod ratio help

Post » Sun May 13, 2012 1:01 am

Hello fellow forum dwellers I have a simple question as lots of people do I play call of duty( :fallout: is sill mylove )
But basically i'm curious if there is a big tournament scene so to speak as I would love to try my luck at something of that ilk.And what would you say is an average call of duty ratio? And what would a tournament level player have roughly as there kill death ratio.

Thanks for your help

Ohh my ratio is 2.25 is that high enough to realistically try my hand at a tournament scene if there is one?
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Jack Bryan
 
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Post » Sun May 13, 2012 1:59 am

Anyone shed any light on the situation?
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Jennifer May
 
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Post » Sat May 12, 2012 11:50 pm

kill to death ratios are useless without knowing the bias caused by playing against either unskilled or highly skilled opponents?
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Vivien
 
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Post » Sat May 12, 2012 5:03 pm

Average is probably a 1.5 ratio. I would say a 3.0 k/d is great for tournament level. But 2.25 is perfectly fine I guess. There is a bit of a tourney scene on gamebattles or you could always look around for a 1v1 tournament.
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Project
 
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Post » Sun May 13, 2012 4:06 am

Protip:
Nobody cares about your K:D, because you should be completing objectives.

(personal opinion disclaimer)
unless your playing deahmatch, then have fun with your pointless game mode.
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Mrs. Patton
 
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Post » Sat May 12, 2012 10:42 pm

mlg, alienware arena, cevo(maybe, cevo has been dying), all have tournaments for mw3. Your ratios mean nothing in the comp scene, you're probably going to be very low tier for a long time. Just try to pug as much as possible.
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Lilit Ager
 
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Post » Sat May 12, 2012 11:38 pm

Protip:
Nobody cares about your K:D, because you should be completing objectives.

(personal opinion disclaimer)
unless your playing deahmatch, then have fun with your pointless game mode.
While I agree objectives are frequently ignored but if there wasn't decent players more focus killing then the more objective based players would get overrun as realistically if your planting a bomb or capturing a flag you don't always have time to kill so us guys stem t he flow of emimies for you guys.
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KiiSsez jdgaf Benzler
 
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Post » Sun May 13, 2012 12:19 am

Cod? Everyone knows salmon is superior.
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Mario Alcantar
 
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Post » Sat May 12, 2012 9:22 pm

Cod? Everyone knows salmon is superior.
I don't think so. Tuna is the best. Cod is good too. Call of Duty isn't too bad either.
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Jennifer May
 
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Post » Sun May 13, 2012 3:58 am

While I agree objectives are frequently ignored but if there wasn't decent players more focus killing then the more objective based players would get overrun as realistically if your planting a bomb or capturing a flag you don't always have time to kill so us guys stem t he flow of emimies for you guys.
You win faster if you do a thing called "team work"

Now this might be a foreign concept for some of you, but you move tougher as a squad covering eachother, you capture points faster in numbers, you capture flags and plant bombs more efficiently, and win much faster than the other team of idiots scattered randomly around the map going "lol kill death ratio 360 N0SC0P3!"
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Chloe Botham
 
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Post » Sun May 13, 2012 5:31 am

You win faster if you do a thing called "team work"

Now this might be a foreign concept for some of you, but you move tougher as a squad covering eachother, you capture points faster in numbers, you capture flags and plant bombs more efficiently, and win much faster than the other team of idiots scattered randomly around the map going "lol kill death ratio 360 N0SC0P3!"

Teamwork, in CoD? :lol:
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Manny(BAKE)
 
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Post » Sun May 13, 2012 5:05 am

Teamwork, in CoD? :lol:
And this, gentlemen, is why I play competitive Team Fortress 2.
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gemma
 
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Post » Sat May 12, 2012 10:15 pm

You win faster if you do a thing called "team work"
Teamwork would require a team with an average age of around 15. Good luck finding one.
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Quick Draw
 
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Post » Sat May 12, 2012 3:49 pm

You win faster if you do a thing called "team work"

Now this might be a foreign concept for some of you, but you move tougher as a squad covering eachother, you capture points faster in numbers, you capture flags and plant bombs more efficiently, and win much faster than the other team of idiots scattered randomly around the map going "lol kill death ratio 360 N0SC0P3!"

You don't need a team. Even two people working together can do wonders in an FPS. My friend and I play BF3 (admittedly more geared towards squad mechanics, but still) and even just the two of us attacking points (and still getting a lot of kills) can ensure victory.

I will say that win/loss ratio is more important than K/D ratio, although if you asked me that during the height of my MW2 playing, I'd have said the opposite, pretty much. Mostly because I only played TDM, but with BF3 I don't have that luxury of being able to win just by being a mindless killing machine. (Although that still CAN help in objective games, you just still need some people to tackle the objectives)
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Farrah Barry
 
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Post » Sat May 12, 2012 11:35 pm

It's a much better idea to look at a players accuracy and KDR at the same time while you also look at the win/loss ratio. But sincerely, those are numbers that mean nothing. My KDR in black ops is around 2.70 and my accuracy more than 22%, while mw KDR in MW3 is around 1.8 and accuracy about 20%. They are numbers that mean nothing. Basically, if you want to know if you are good enough for a tournament, you'll have to do a 1 vs 1 against someone. Those measure how well you know the environment and how you can manage in such a situation. However, if you are struggling with an accuracy under 14% and a DKR under 1,5 even when you use assault rifles.. *shrug*
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Louise Dennis
 
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Post » Sun May 13, 2012 5:39 am

It's all about the W/L baby! I gave up on my K/D and focused on my W/L instead. According to elite, I have won 70% of my matches, despite all the rage quits, hosts leaving, joining hopeless games etc. W/L is just so much more satisfying, since K/D is more of a testament to your opponents ability or lack of, to kill.
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Daniel Holgate
 
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Post » Sat May 12, 2012 9:59 pm

My K/D in CoD is about even, but I am usually at the top of the score chart because I focus on the objectives. My W/L ratio is about 5:1 due to that fact.

K/D means nothing in competitive play. W/L means everything. If your W/L ratio is bad, you need to reevaluate the way you play the game.
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Music Show
 
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Post » Sat May 12, 2012 9:37 pm

My K/D in CoD is about even, but I am usually at the top of the score chart because I focus on the objectives. My W/L ratio is about 5:1 due to that fact.

K/D means nothing in competitive play. W/L means everything. If your W/L ratio is bad, you need to reevaluate the way you play the game.

I remember on Black Ops, there was a famous youtuber whose K/D was something like over 3, but his W/L was literally .10 Needless to say, I lost a lot of respect for that guy.
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[Bounty][Ben]
 
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Post » Sat May 12, 2012 9:12 pm

K/D means nothing in competitive play.
It means everything if all you play is tdm. Besides Search, the rest of the gametypes aren't even that good. But of course k/d doesn't matter in those.
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louise fortin
 
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Post » Sun May 13, 2012 12:55 am

And this, gentlemen, is why I play competitive Team Fortress 2.
You do? Nice. I'm trying to get better at the game by playing lobbies.
But the main objective in TF2 6v6 is still killing. Killing is what makes capturing a point possible and a wipe is basically a win.
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Alycia Leann grace
 
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Post » Sat May 12, 2012 11:01 pm


You do? Nice. I'm trying to get better at the game by playing lobbies.
But the main objective in TF2 6v6 is still killing. Killing is what makes capturing a point possible and a wipe is basically a win.
6v6? The one with like 2 soldiers 2 scouts and medic and a demo?

I would ne'er touch that with a 35 and a half foot pole.

9v9 highlander all the way.
I'm the back up Pyro for Team Rainbow Dash.
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jessica robson
 
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Post » Sun May 13, 2012 1:24 am

I take it my rant got deleted?
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Breanna Van Dijk
 
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Post » Sat May 12, 2012 10:59 pm

It means everything if all you play is tdm. Besides Search, the rest of the gametypes aren't even that good. But of course k/d doesn't matter in those.

Every high-level tournament I've ever seen excluded tdm from the game types. I'm not sure of the reason, but I think that they want to emphasize actual teamwork (the "team" in "team deathmatch" is only there to prevent you from killing half of the players).
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Kira! :)))
 
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Post » Sun May 13, 2012 5:20 am

My KDR isn't that great, 1.3. My W/L ratio is even worse, .84. I played with a team of 2 and then 3 for the first time the other day to bring that .84 up from a .79. I usually play Ground War, with no team. I don't win a lot because of that. I'm also not an objective taker on my own, I will not go for a point in Domination if I know no one is watching my back..I'm not trying to rack up deaths. When I have teammates, yes. That's why we won a lot, having 2-3 people with you can ensure wins. So KDR doesn't really mean much even if you play TDM. I would say it all comes down to how you play while you're in a game. Anyone can sit in back and camp and get a higher KDR (though it's not as easy as I make it sound, it's possible). In a competition you'll have a team (usually) so it's good to learn team work, even in TDM it will help as your team can tell you where people are.

But yeah, the statistics can say how good of a player you are somewhat..they don't really tell all there is to tell on if you'd be good enough for a competition. That requires actual play.

I will say, usually good teams have around the average if not above average KDR/Accuracy and W/L percentage. You can be a team, but if no one on your team can aim or kill, well you're gonna lose a lot of the game modes.
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Chris Johnston
 
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Post » Sat May 12, 2012 9:21 pm

I was once under the 1000 best capture the flag players. :ermm:
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Tyrel
 
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