- https://www.google.com.au/url?sa=t&rct=j&q=&esrc=http://forums.bethsoft.com/topic/1430901-combining-lighting-mods-extreme-darkness/s&source=web&cd=1&cad=rja&ved=0CD4QFjAA&url=http%3A%2F%2Fskyrim.nexusmods.com%2Fmods%2F17802&ei=1hTLUOqYO-iNiAfOw4DQCQ&usg=AFQjCNHPQJK--gKk8ppHl5FO8vSv-4IXZw&bvm=bv.1355325884,d.aGc
- https://www.google.com.au/url?sa=t&rct=j&q=&esrc=http://forums.bethsoft.com/topic/1430901-combining-lighting-mods-extreme-darkness/s&source=web&cd=1&cad=rja&ved=0CDIQFjAA&url=http%3A%2F%2Fskyrim.nexusmods.com%2Fmods%2F20781&ei=5hTLUMSoEoewiQfWqYGICw&usg=AFQjCNGsmKCQISIFRwrjwc4r0pWmCz70Tg&bvm=bv.1355325884,d.aGc
- http://skyrim.nexusmods.com/mods/27043
- https://www.google.com.au/url?sa=t&rct=j&q=&esrc=http://forums.bethsoft.com/topic/1430901-combining-lighting-mods-extreme-darkness/s&source=web&cd=1&cad=rja&ved=0CD8QFjAA&url=http%3A%2F%2Fskyrim.nexusmods.com%2Fmods%2F7654&ei=ExXLUKiuH6q1iQebsYHYBQ&usg=AFQjCNGLlXR6e8X_KjVIDWbNUD8seLvStw&bvm=bv.1355325884,d.aGc
- http://skyrim.nexusmods.com/mods/7643
Here's an example of a Tavern at Midday:
[img]http://i344.photobucket.com/albums/p348/QuinRiva/SkyrimLighting_zpsd5c053ea.jpg[/img]
This looks superb, but is completely unrealistic, and unplayable. At night, it would be dark and gloomy, but it's supposed to be 12pm. I don't want to compromise by having artificial ambient lighting, and I'm perfectly happy with dungeons being dark, but there is a difference between an underground cave populated by falmer, and exploring a keep full of bandits at Midday. Sometimes I shouldn't need that torch, because how the hell is anyone supposed to live there if it's pitch black.
Any suggestions on adjusting settings. I've already tried to increase the PointLightingIntensityInterior, and adjusting the curves, but it just seems like every light acts like a spotlight illuminating one small area. A huge bonfire in the middle of the room should be able to illuminate a whole room.
I can't seem to embed that image?