I don't know, Honestly it wasn't my cup of tea, Will I buy it? @#%! Yes!!! Why? I Just said I didn't like it?
A Few reasons Which are as follows;
- ID Software, even though parented by bethesda now, NEEDS funding on the Quake Franchise. We as a community NEED to show theres still an interest for the Quake Series.
- I am personally a HUGE fan of the Quake Series, I literally have bought everything it's produced at least once, some more than that.
- The Re-Release of Quake4 Bodes well for the future of the series if It sells like it should.
But.....................................................................
Other than those listed comments I would appreciate it if the community would Agree or Disagree with me on what is about to follow, as I feel I am hitting the nail on the head.
While Quake4 wasn't, for me, the best of the series... In fact the worst of them. (This is my opinion) It's Still Quake. So I fought my way through it, I destroyed Strogg Armies, and Slaughtered my enemies in every possible manner.
I didn't like what I saw in the game. I am going to list a few things that I disliked.
- First and foremost, Speed, It was so damn slow! My guy ran like a fatass... Seriously the Gravity on Quake2 was set to 800.. 800 folks. Earths gravity is listed at 1. And my Flak on Quake 2 was at least twice the speed.
- The Models were boring, no real personality... What happened here? Quake2 and Quake3 had tons of Models and they were exciting, you could imagine a back story on the without there ever being a deep line for them.
- The Levels. It felt wrong. Too opened maybe? I don't know, The other games had tight corridors with lots of baddies waiting to eat my rockets and I could dodge their fire with my own speed. Q4 levels felt wrong.
- The Weapons, While we saw a few debuts of the popular originals the new ones were too "Of this world" so to speak, the shotgun and machine guns were not fun. Give me the Quake1 and 2 Variants PLZ!
- The Graphics engine. While it's obvious that a new one will be used the one for Doom3 was always horrible, even when Doom3 came out it was bad... Just Bad.
- Co-Op Non-existent... Just bad decision making...
So now that I've gone over a few of the things that made the game bad, in my opinion, I am sure there are other things that made it bad for more people, so I hope the community adds to this. ID and Bethesda need to hear us out on the matter. We're going to bring the fight to you!
I would like to also add a few things that I am going to note for my hopes, and, expectations of the next Quake Game If it shall come to pass.
- Speed; Please, PLEASE, give us back our velocity. I like Jump maps, Hell, Jump maps are practically what keeps Quake2 Alive, the community for Jump maps are HUGE. It migrated to Quake3, and failed in 4.
- Models; I said this in my dislikes about 4, but Really, More models, more customization for them, and dont force us to use the same like... 12 different ones. Different classes, Male/Female. Good stuff
- Weapons; I know, new weapons are a staple for a games success. You must Innovate, Just be as open as possible with the community about the designs and let us give feedback early.
- Open Source; I know ID Software basically always gives the source, This is a good thing, Keep it that way. Modding is a huge factor in games today, Remember we like to tinker.
- Maps; Good Multiplayer maps are what keeps the game alive after we've beat it a lot. Include some re-makes... Q2DM1 for example, and no... NOT ICE EDGE.
- Co-op; This is a must, I can't believe how many times I've beaten Quake 2 with 2 or 3 friends, we ran through it twice a night for 6 months I swear.
I Don't believe I have much else to add, except, my extreme dis-pleasure with games today. Hardly nothing beats Quake in it's Glory days... Just, bring back the Glory.