Conjuration update ideas

Post » Thu Feb 14, 2013 1:04 pm

Ok so here's what I've been pondering. The Conjuration side of magic seems to be fun up to the point of the obtaining the master level spells in that category. Sure, a permanent thrall is a cool concept...


Then what?


I believe the master level spells in the destruction side of things seems accurate to be known as a "mastered" spell. The Conjuration department seems to be missing perhaps added perks to upgrade a certain type of element's permanent thrall. (ex. Frost, Storm, Fire) Question: why isn't a spraggion (sp?) a permanent thrall? Like, an earth thrall that heals you and your party. Or frost thralls give you a temporary ice armor in combat and flame thralls give you flame cloak. To really tap into the permanent aspect of thralls, allow them to be upgraded to have these added effects, the last ramble I went on, be applied to the thralls each few hours or, based on combat? Up to say 3 times. Each with NOTICEABLE appearance additions. I mean come on, its a master level, permanent spell, that requires two hands, that looks the same as a one handed summon atronach? Lame. Let's see auras and beefer bodies, added elemental shaped clues that showed the power of the permanent thrall that can only be obtained by the deep understanding that is 100 conjuration magic!!!

Just a thought. :) anyone else agree?
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Kate Murrell
 
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