Continue ended game

Post » Sun Oct 31, 2010 3:08 am

Why when I end game, I cannot continue it and play freely around the world? BETHESTDA, YOU SHOULD DO THIS.... BECAUSE THIS IS VERY BIG MISTAKE!
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Dylan Markese
 
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Post » Sun Oct 31, 2010 9:42 am

Not going to happen, so no point asking, even with added caps.
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hannah sillery
 
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Post » Sun Oct 31, 2010 12:02 pm

Because the ending is definitive, and continuing after finishing would require too many changes to the map, and NPC's depending on what faction you chose to support in the Hoover Dam battle. Have you been on the Fallout Wikia, and looked at the list of every possible ending this game has? It's not like loading a save right before the final mission is a bad thing, you can still explore the whole map, collect all the unique and non-unique items, finish all side/unmarked quests, and reach level 30 or 35 if you have Dead Money. Did you play Fallout 3 before Broken Steel came out? Before Broken Steel was out FO3 had a definitive ending. Bethesda already said this game will not have Broken Steel type DLC, so you won't be continuing after the main story is concluded.
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Katie Louise Ingram
 
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Post » Sun Oct 31, 2010 1:19 am

Why would you you want to wander the Mojave wasteland after finishing anyway? There would be nothing to do except wander around and kill monsters as the story would resolve many of the possible quests even if you didn't complete them yourself. Your warned you've reached the point of no return before accepting the final quest. So seriously give a single solitary good reason you can't put off beating the game until your ready for it to be ove
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jeremey wisor
 
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Post » Sun Oct 31, 2010 10:22 am

svcker
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Abi Emily
 
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Post » Sat Oct 30, 2010 9:00 pm

Don't beg - it's childish; don't demand - it's presumptuous.
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Tiffany Castillo
 
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Post » Sun Oct 31, 2010 10:40 am

No, It would be impossible to make one after the game especially since you can get all diffrent endings
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mollypop
 
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Post » Sun Oct 31, 2010 9:12 am

No, It would be impossible to make one after the game especially since you can get all diffrent endings

not if i don't give a flying intercourse.

i dont see why there couldn't have been a kind of free play mode with no significant changes (if any) with a message saying something like "Do you wish to go to the main menu or enter free play mode, free play mode is completely non-cannon and the world will not be effected by the battle"

you would start like outside of doc's house with your companion(s) and you would all have the inventory you had at the end (like lanius' stuff).

really how hard would something like that have been? and it wouldn't negatively affect anyone. loading an old save just isnt the same, then theres that awesome helmet you cant have
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jessica sonny
 
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Post » Sun Oct 31, 2010 8:44 am

Honostly, the only reason I'd want a DLC that continues after Endgame would be to keep Legate's Helmet and Blade of The East.
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luis ortiz
 
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Post » Sun Oct 31, 2010 12:26 am

Honostly, the only reason I'd want a DLC that continues after Endgame would be to keep Legate's Helmet and Blade of The East.


This is not a good enough reason ("this" being the desire to collect two uniques). It's almost as bad as wanting to play after the end just so you don't have the main quest entries still living on the journal.

The only way this would make sense ("this" being the ability to play post-game) is if there were previously locked quests or areas that were only unlocked by completing the MQ. That's the *only* good reason to allow play post-game.
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Sudah mati ini Keparat
 
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Post » Sun Oct 31, 2010 12:26 am

not if i don't give a flying intercourse.

i dont see why there couldn't have been a kind of free play mode with no significant changes

If you don't give a flying intercourse then just don't start the final stage or reload to a previous save. Problem solved. Give me one good reason you can't do that?
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Elisabete Gaspar
 
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Post » Sat Oct 30, 2010 11:53 pm

This is not a good enough reason ("this" being the desire to collect two uniques). It's almost as bad as wanting to play after the end just so you don't have the main quest entries still living on the journal.

The only way this would make sense ("this" being the ability to play post-game) is if there were previously locked quests or areas that were only unlocked by completing the MQ. That's the *only* good reason to allow play post-game.

Exactly my point, there really isn't a good enough reason to keep playing after endgame. Every loose end is tied up nicely without a glimmer of a hint that there'd be something afterwards.

Honestly, your reason, or maybe, if Bethesda/Obsidian, whatever, boosted the level cap to 99, would be the only reasons to continue after endgame, but I dont see that happening so. Best to just keep a save before the dam, and continue tooling around the wastes.
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Heather M
 
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Post » Sat Oct 30, 2010 10:15 pm

I can undertand the thread starter, a little. Whilst it wouldnt make sense to be able to continue the game, it feels almost..sad.. to say goodbye.
Whilst yeah, the 'story' would be over, the courier would keep on living/killing, right?

This game has helped me through some seriously bad times the last few months (I got it in february) and the idea of ending it does make me feel quite sad and.. empty?

It just seems a bit weird to buy a game that you no longer can continue to play after completion. And it's not quite the same to simply re-start with a new charecter, a new 'life' as it were. I'm into 150 odd hours with this charecter, and cant really see starting the game all over again and putting all that time and effort in again.

After all that time with one charecter you must grow fond of them, their traits, and their companions. It'd be hard to let that go.

Games such as GTA allowed the play to continue after completing the main story.. I dont think it would be *so* hard to alter things ever so slightly dependant on the players end game choices?
or maybe it would, I dont know.

But I too would like to be able to continue playing on with my favorite charecter after completing the main quests. It's just not the same holding off on going to the dam and doing everything else first, because there;s this constant pressure to go to the dam and finish the game.
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Honey Suckle
 
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Post » Sun Oct 31, 2010 3:22 am

This game has helped me through some seriously bad times the last few months (I got it in february) and the idea of ending it does make me feel quite sad and.. empty?

It just seems a bit weird to buy a game that you no longer can continue to play after completion. And it's not quite the same to simply re-start with a new charecter, a new 'life' as it were. I'm into 150 odd hours with this charecter, and cant really see starting the game all over again and putting all that time and effort in again.

After all that time with one charecter you must grow fond of them, their traits, and their companions. It'd be hard to let that go.

Yeah, I felt the same way. It was pretty hard to let go of my first character. But, then I made a new one.

And another, and another.

There are so many possibilities in this game, and you're missing out on a lot if you only play on one character. Try using a different weapon class next time. Or roleplay as a chem dealer. Or a doctor. Or a ranger. Or a Legionary. Or a character from your favorite movie or TV show.

Theres a lot more to see and do in the Mojave. So begin again, and let go.
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Mark Churchman
 
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Post » Sat Oct 30, 2010 10:04 pm

If you don't give a flying intercourse then just don't start the final stage or reload to a previous save. Problem solved. Give me one good reason you can't do that?

i think you misunderstand, i was replying to a post that said it would be too hard to make gameplay after the end because of all the endings, but it really isnt if you don't give a crap, i don't need the world to change at all, i just don't care about that.

and as for your question, if you'd take the maybe 45 seconds to read my post, you will see an answer. not good enough for you? too bad, its no worse than the reasons you all give for not letting people play after the end
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Far'ed K.G.h.m
 
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Post » Sun Oct 31, 2010 6:47 am

i think you misunderstand, i was replying to a post that said it would be too hard to make gameplay after the end because of all the endings, but it really isnt if you don't give a crap, i don't need the world to change at all, i just don't care about that.

and as for your question, if you'd take the maybe 45 seconds to read my post, you will see an answer. not good enough for you? too bad, its no worse than the reasons you all give for not letting people play after the end


A free play mode after you finish the game would solve nothing, you'd have a whole new group of people *&)*&)*@$ about how stupid your freeplay mode is. Are quests still available? are all the factions stil; there? has the game chagned in anyway as a result of you finishing it? if the answer is No, then its a stupid idea why should they bother because someone is to lazy to reload a previous save. In case you haven't noticed the entire game is freeplay. YOUR free not to finish it.
They have freeplay mode, you just decline the final quest and do whatever you want.
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Raymond J. Ramirez
 
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Post » Sun Oct 31, 2010 12:21 pm

Actually I can think of multiple reasons.

1, quest to redo and reopen the 38 with you as it's owner.
2, view the changes promised in Good Springs and Primm for a couple places.
3. reopen the Bison in Primm?

these are things I've always thought should be in the game but aren't.
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Jenna Fields
 
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Post » Sun Oct 31, 2010 5:56 am

They did it in Fallout3.. so..

I guess all you can do is save before you get the big fight at the dam and just..never finish the main quests.
And, thanks for the advice, Mr Blu :)
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Vicki Blondie
 
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Post » Sun Oct 31, 2010 3:37 am

If you're playing on a PC there's a mod that allows you to play on after the end and choose whether or not to do so accounting for your previous actions. It doesn't work perfectly but it's pretty good, especially if you haven't done all the side quests.
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Farrah Lee
 
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Post » Sun Oct 31, 2010 1:15 pm

not if i don't give a flying intercourse.

i dont see why there couldn't have been a kind of free play mode with no significant changes (if any) with a message saying something like "Do you wish to go to the main menu or enter free play mode, free play mode is completely non-cannon and the world will not be effected by the battle"

you would start like outside of doc's house with your companion(s) and you would all have the inventory you had at the end (like lanius' stuff).

really how hard would something like that have been? and it wouldn't negatively affect anyone. loading an old save just isnt the same, then theres that awesome helmet you cant have

I totally agree with this. Having a free play mode after the game would do no harm. It would actually please a lot of people. There is no real reason to oppose this, it wouldn't affect anyone that didn't want to use it
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Racheal Robertson
 
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Post » Sun Oct 31, 2010 12:56 am

Why is Lanius' helmet sufficient reason to have post-ending gameplay? It doesn't even go with anything besides his armour.

Other than his helmet and the sword, what reason is there to stop you reloading if you're fine with nothing changing? And if you want things to change, then it isn't going to happen because of the sheer amount of variations.
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XPidgex Jefferson
 
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Post » Sun Oct 31, 2010 7:52 am

Why when I end game, I cannot continue it and play freely around the world? BETHESTDA, YOU SHOULD DO THIS.... BECAUSE THIS IS VERY BIG MISTAKE!

once youve messed around exploring and stuff after the games finished you'd just get bored with no quests left to do so not much point.plus once you finish i find as i think others probably do that you either wanna do it again a different way or redo better than you just did.i have no idea how many times i completed it its been so many but it aint even close to gettin borin and since comin on here i find i aint even scratched the surface of the game.i think its best as it is.i do think next time there should be a second long main quest not war related just to keep things fresh as its gonna get tedious soon
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naome duncan
 
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Post » Sun Oct 31, 2010 12:11 am

I belive that there should be an after game dlc, because ever since the dead money dlc there has been a persisting rumor that there was another courier and that that courier and the PC will have a fight between each other its even referenced in one of the ending for the god/dog dlc companions, so there is still content to be made for new vegas
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Bird
 
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Post » Sun Oct 31, 2010 2:23 am

I belive that there should be an after game dlc, because ever since the dead money dlc there has been a persisting rumor that there was another courier and that that courier and the PC will have a fight between each other its even referenced in one of the ending for the god/dog dlc companions, so there is still content to be made for new vegas


Thats DLC is gonna be like the others DLCs, but not, a Post-gameplay DLC

Obsidian and Bethesda stated MILLION TIMES that it isn gonna happening
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Monika Krzyzak
 
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Post » Sun Oct 31, 2010 1:54 pm

Why when I end game, I cannot continue it and play freely around the world? BETHESTDA, YOU SHOULD DO THIS.... BECAUSE THIS IS VERY BIG MISTAKE!

Allowing post-MQ play would be a big mistake, since it would invalidate everything you did to get to that point. Why? Because there's no way they could possibly give even a decent treatment to all the possible permutations of decisions, so what we would get would be a Broken Steel-esque whitewash that completely ignored all the effort we went to to arrange things the way we wanted them to turn out.

That, frankly, would svck, so its a good thing the developers have decided they will never do this.
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Camden Unglesbee
 
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