Cool "Hybrid" Builds

Post » Sat Aug 11, 2012 5:03 am

Can anyone here recommend me some cool "hybrid" (by which I mean not a base thief, warrior or mage archetype but rather a combination of different skills to produce a character that doesn't fit this stereotypical archetype for RPG characters) character builds?
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Carlos Rojas
 
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Post » Sat Aug 11, 2012 12:06 pm

http://theskyrimblog.ning.com/m/group/discussion?id=6452022%3ATopic%3A123812 one of the funnest builds I've ever played....he has a bunch of other cool ones too
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electro_fantics
 
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Post » Sat Aug 11, 2012 4:01 pm

http://theskyrimblog.ning.com/m/group/discussion?id=6452022%3ATopic%3A123812 one of the funnest builds I've ever played....he has a bunch of other cool ones too
It is super cool, but alas...I have already played as him and found it just not for me. I just don't like "pure" mages.
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Esther Fernandez
 
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Post » Sat Aug 11, 2012 3:53 am

I don't mind characters which heavily utilise magic, but I don't want it to be the defining aspect of a character so to speak. I was thinking of a heavy archer, but not sure how it would work without sneak (as I just hate sneaking in Skyrim). Other ideas included a two-hander of some sort, although two-handed weaponry is ridiculously slow in my opinion.
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Sandeep Khatkar
 
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Post » Sat Aug 11, 2012 11:19 am

http://theskyrimblog.ning.com/m/group/discussion?id=6452022%3ATopic%3A123812 one of the funnest builds I've ever played....he has a bunch of other cool ones too
I haven't read all of his builds. Although, so far, most of them do seem really cool.
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Charlie Ramsden
 
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Post » Sat Aug 11, 2012 8:40 am

I've really enjoyed my sorcerer, which was based more on the old class menu illustration of a sorcerer than on what most people actually play (a mage, except in heavy armour instead of or as well as using flesh spells, and utilising the Atronach stone). You keep a shield in one hand and a spell in the other, and fight your way through the world until you can get:
-The atronach stone
-The elemental resistance perk
-The ward absorb perk
-Spellbreaker
-Resist magic, frost, shock and fire enchantments

Then enchant your armour to resist magic (you can resist a maximum of 85% of each element as well as 85% of magic overall, so a total of 97% resistance versus destruction spells), strap on Spellbreaker and start on those Bashing perks and focus almost entirely on Stamina (spell absorption and spellbreaker will cover your magicka for the most part, and at the armour cap and with a capped shield raised just 150 health makes you quite durable, though it is an option definitely to use fortify health until you meet those benchmarks).

By the time you have all the block perks, you should be able to wreck enemies on master difficulty just with shield charge/bash, keeping healing spells, telekinesis, conjuration, &c in your right hand.
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Your Mum
 
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Post » Sat Aug 11, 2012 2:23 pm

Necro Assassin/Thief. Conjuration and the stealth skills are the main thing for this.
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Oscar Vazquez
 
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Post » Sat Aug 11, 2012 1:11 pm

I'm playing a Necromaner Vampire Spellsword. Pretty fun.
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J.P loves
 
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Post » Sat Aug 11, 2012 5:04 am

My Vampire Necro-Knight. Using conjuration, illusion, one-handed, and light armor as the main skills.
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Dale Johnson
 
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Post » Sat Aug 11, 2012 5:30 pm

I've got a heavy archer character also....it's really fun if you have dawnguard. I'm using Dwarven crossbow, and the new dawnguard heavyarmor. He's very tough, don't even carry a melee weapon
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Jeremy Kenney
 
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Post » Sat Aug 11, 2012 10:18 am

Three Necromancers in a row. :P
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CArla HOlbert
 
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Post » Sat Aug 11, 2012 5:49 pm

My Vampire Necro-Knight. Using conjuration, illusion, one-handed, and light armor as the main skills.

Ooh that sounds interesting :yes: , conjure bow/sword or conjure creature? I've tried a assassin who only uses conjured weapons, illusion. Was a neat assassin build to roll, never needing to carry weapons, only wearing clothing.
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JUDY FIGHTS
 
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Post » Sat Aug 11, 2012 2:18 pm

Ooh that sounds interesting :yes: , conjure bow/sword or conjure creature? I've tried a assassin who only uses conjured weapons, illusion. Was a neat assassin build to roll, never needing to carry weapons, only wearing clothing.
It's mostly bound swords. And bound bow when I just want to be sneaky. I go for the necromancy side when it comes to conjuration. The ritual stone is must for this character.
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Chad Holloway
 
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Post » Sat Aug 11, 2012 6:24 am

It's mostly bound swords. And bound bow when I just want to be sneaky. I go for the necromancy side when it comes to conjuration. The ritual stone is must for this character.

But of course :biggrin:
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josh evans
 
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