The solution you're probably actually looking for is TESVSnip. It's the standard way, pretty much, to clean out stuff you don't need from your mod. I think there are guides on using it well all over the place. It's had several names in the past, for the different games it was for. All of the programs did the same thing though, went through plugin files, and gave you ability to 'snip' out specific stuff you don't want.
To my knowledge you can't just 'copy' reload, then 'paste' something to a new .esp no. You could theoretically use TESVSnip, to take the part you want, then stick it in a new, relatively clean mod.