Could you make Dragon Armor better than Daedric?

Post » Fri Oct 12, 2012 12:32 pm

Hey Bethesda, I was just wondering if you could make Dragon Armor better than Daedric. I know it's a small thing but the thing is that Dragon requires a higher level in smithing than Daedric. I think that because since it has the higher level it in smithing it should be better than Daedric. I also know that there are mods out for the PC that makes this happen, but unfortunately I need to upgrade my PC to make it play Skyrim so I play it on PS3. It is nothing much but I would really like to see that happen.

Thanks!
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remi lasisi
 
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Post » Fri Oct 12, 2012 8:36 am

Doesn't a full set of Daedric already exceed the AR cap if your Heavy is even half-perked? If so, why bother?
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ruCkii
 
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Post » Fri Oct 12, 2012 11:27 am

Lorewise this wouldn't really make sense, daedric gear is supposed to be amongst the rarest items you can find. After all to gather the Daedra hearts you do need to kill their owner for it and they are not around in huge numbers compared to the dragons.
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Honey Suckle
 
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Post » Fri Oct 12, 2012 12:02 pm

Doesn't a full set of Daedric already exceed the AR cap if your Heavy is even half-perked? If so, why bother?
yeah it doesn't really matter you could easily reach the AR cap with legendary dragon armor with few perks in heavy armor
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Lilit Ager
 
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Post » Fri Oct 12, 2012 11:43 am

Personally, I disagree. I think it makes perfect sense the way it is now. First, consider how many dragons you come across versus how many dremora. Then consider how many armor making components each can provide. Simply put, Dragon is far more common. Dragon Smithing requires more skill because you are working with bones and scales instead of metal (for the heavy version, the light version does need Iron Ingots). Daedric Smithing is identical to Ebony Smithing, but it requires you to use a fairly rare ingredient, a daedra heart, to be tossed into the forge 'at the right moment'. Finally, does it truly matter in the end? Daedric beats Dragonplate by 6 points, 8 with the shield. Combine the tempering, armor skill, armor perks with that, and you technically hit the armor cap a while ago.
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Ian White
 
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Post » Fri Oct 12, 2012 8:10 am

yeah it doesn't really matter you could easily reach the AR cap with legendary dragon armor with few perks in heavy armor
Hell you can reach the armor cap with nearly any armor if you have the perks and improvements. Which pretty much makes having heavy armor and other armors pointless.

Damn it. I'm watching too much Dragon Ball Z. Everything I read is in Vegeta's voice.
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Dalia
 
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Post » Fri Oct 12, 2012 9:44 am

I think it's because Daedric is the same number of perks for Heavy as Dragon is for Light. Since Dragonscale is the best Light armor, I think they just set it up so you could get Dragon on the Heavy path because it looks neat and all that.
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Roddy
 
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Post » Fri Oct 12, 2012 2:47 pm

Hell you can reach the armor cap with nearly any armor if you have the perks and improvements. Which pretty much makes having heavy armor and other armors pointless.

Damn it. I'm watching too much Dragon Ball Z. Everything I read is in Vegeta's voice.

I kinda had you pegged as a Dragon Ball Z watcher from your constant links to DBZ videos. :P
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Cameron Garrod
 
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Post » Fri Oct 12, 2012 3:57 am

Lorewise this wouldn't really make sense, daedric gear is supposed to be amongst the rarest items you can find. After all to gather the Daedra hearts you do need to kill their owner for it and they are not around in huge numbers compared to the dragons.

yh this ^^

I think they cleverly put Dragonbone further up the perk tree as dragonbone is also a lot about making money as with the present dragon situation you can soon become rich quick and all your possible followers can also have a full set.
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Ross
 
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Post » Fri Oct 12, 2012 1:04 am

I know Daedric is among the rarest sets you can get, but what is the point of putting Dragon as the highest on smithing if it isn't the best armor (except light armor).
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Hayley O'Gara
 
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Post » Fri Oct 12, 2012 1:54 pm

I know Daedric is among the rarest sets you can get, but what is the point of putting Dragon as the highest on smithing if it isn't the best armor (except light armor).

Then a better proposition would be to put it below Daedric on the tree.
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Taylor Tifany
 
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Post » Fri Oct 12, 2012 5:12 am

Then a better proposition would be to put it below Daedric on the tree.

Not really, because then you'd have to navigate through the Heavy side of the Smithing tree to get to Light armor people would want.

Besides, Dragonbone weapons are stronger than Daedric.
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Jacob Phillips
 
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Post » Fri Oct 12, 2012 12:18 pm

I know Daedric is among the rarest sets you can get, but what is the point of putting Dragon as the highest on smithing if it isn't the best armor (except light armor).

Because it's six for the Light path and seventh for the Heavy path, I believe. I think Heavy is supposed to end at Daedric, but they put Dragon on the same path as well, to allow for the Heavy path to get Dragonbone, as well.
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Latisha Fry
 
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Post » Fri Oct 12, 2012 1:42 am

Not really, because then you'd have to navigate through the Heavy side of the Smithing tree to get to Light armor people would want.

Besides, Dragonbone weapons are stronger than Daedric.

True, I didn't consider that.

Really, the whole smithing tree needs an overhaul. WTF is Steel Plate doing on the Light Armor side? Change the layout to something like the smithing tree in the ACE mod, if you understand what I'm talking about.
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Miguel
 
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Post » Fri Oct 12, 2012 2:13 pm

I know Daedric is among the rarest sets you can get, but what is the point of putting Dragon as the highest on smithing if it isn't the best armor (except light armor).

I can't recall off the top of my head, but is there an equal amount of perks needed up either side of the tree to get to dragon smithing? I know that the trees seemed skewed to the right hand side but I can't recall if there is actually an extra perk needed to craft dragon by going up the right hand side. Either way, the smithing tree is a bit bs anyway...As a steel plate wearing heavy armour sort of guy I have to invest in stuff I would never use (glass, elven), and if I decide to logically upgrade my threads to ebony I then have to go over to the other side of the tree.

My current runthrough I am getting my smith skills up, but haven't invested in any perk other than the first one, working on the idea that I only want dragon smithing for the weapons, and once I hit that skill level I'll just perk up the appropriate side of the tree to the armour I decide to stick with (probably the ebony mail)...although, that said, with the armour rating cap, once you get high enough across the armour and smithing skills you can pretty much mix and max your ensemble.
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Kellymarie Heppell
 
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Post » Fri Oct 12, 2012 2:45 am

True, I didn't consider that.

Really, the whole smithing tree needs an overhaul. WTF is Steel Plate doing on the Light Armor side?

Agreed. Personally, I think the Smithing tree is completely screwed up in its design. No other crafting system requires you to expend perks to be able to make things. They just improve the potency of a potion/poison or the strength of an enchantment. I think it'd be better if you unlocked recipes for weapons and armor, either by paying for the knowledge from a smithy, or from deconstructing equipment and pretty much learning how to reverse engineer it.

The Smithing skill tree should be more about customizing your weapons and armor than unlocking a tier of equipment. There'd be other perks of course, but I'd love to see perks such as customizing the appearance of your weapons or armor, such as making black Elven weapons out of Ebony. The only perk I'd include from the current tree is Arkane enchanter. All the others could simply fit into a basic 0/5 base perk instead.
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{Richies Mommy}
 
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Post » Fri Oct 12, 2012 2:15 pm

WTF is Steel Plate doing on the Light Armor side?

Obviously they made more heavy armor sets than light ones. But there's also another way of looking at it:

As the smithing tree currently is, if your aim is dragon smithing, the shortest route is through light armor. But if you're heavy armor spec'd, it would be of no use to you, unless there was a heavy set there.

That set, is steel plate, along with it's light counterpart: scaled armor. Think of it like making the best out of a bad deal.
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Richard
 
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