
Thanks for the continued assistance Ingenue
Scriptname LoDVampKillCount extends Quest ConditionalQuest Property LoDDepositBoxQuest Auto ConditionalInt Property LoDKillCount Auto ConditionalFunction IncreaseKillCount()LoDKillCount = LoDKillCount + 1EndFunction
if alias_KillerAlias.GetReference() == Game.GetPlayer()IncreaseKillCount().LoDKillCount(0)endifstop()
Starting 1 compile threads for 1 files...Compiling "QF_LoDTrackerQuest_01000D69"...c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,28): no viable alternative at input ')'c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,55): mismatched input '\\r\\n' expecting STATEc:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\QF_LoDTrackerQuest_01000D69.psc(19,35): cannot cast a quest to a lodvampkillcount, types are incompatiblec:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,28): no viable alternative at input ')'c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,55): mismatched input '\\r\\n' expecting STATEc:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,28): no viable alternative at input ')'c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,55): mismatched input '\\r\\n' expecting STATEc:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,28): no viable alternative at input ')'c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,55): mismatched input '\\r\\n' expecting STATEc:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,28): no viable alternative at input ')'c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\LoDVampKillCount.psc(3,55): mismatched input '\\r\\n' expecting STATENo output generated for QF_LoDTrackerQuest_01000D69, compilation failed.Batch compile of 1 files finished. 0 succeeded, 1 failed.Failed on QF_LoDTrackerQuest_01000D69
Function IncLoDGlobal()LoDKillGlobal.Mod(0)EndFunction
if alias_KillerAlias.GetReference() == Game.GetPlayer()LoDKillCount.SetValueInt((LoDKillCount.GetValue() as int)+1)Debug.Notification(LoDKillCount.GetValueInt())endifstop()-And assuming I haven't forgotten everything, it works! And hopefully if anyone needed this, I've saved some time.