Crashes during gameplay

Post » Wed Oct 31, 2012 9:42 am

I dont know where else to find help. Maybe somebody will show me a light in dark tunnel. My game keeps crashing when I walk outside (not a single crash in town, dungeon or inside the house). Last lines before crash in Papyrus log either:


[10/31/2012 - 04:01:06AM] [DCL1VampireTurnPlayerScript &--#60;alias Player on quest DLC1VampireTurn (0200588C)&--#62;]OnLocationChange()
[10/31/2012 - 04:01:06AM] [byohhousebuildingscript &--#60;BYOHHouseBuilding (0300305D)&--#62;] PlayerChangeLocation: oldloc=[Location &--#60; (000DAB88)&--#62;], newloc=[Location &--#60; (00018A56)&--#62;]
[10/31/2012 - 04:01:06AM] [dlc1radiantscript &--#60;DLC1Radiant (02004C1C)&--#62;]CreateQuestBasedOnLocation([Location &--#60; (00018A56)&--#62;])
[10/31/2012 - 04:01:06AM] [dlc1radiantscript &--#60;DLC1Radiant (02004C1C)&--#62;]CreateQuestBasedOnLocation([Location &--#60; (00018A56)&--#62;]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation

or

[DarkBrotherhood (0001EA5C)].darkbrotherhood.OnUpdate() - "DarkBrotherhood.psc" Line 220
[10/30/2012 - 12:53:13AM] error: Cannot call GetStage() on a None object, aborting function call
stack:
[DarkBrotherhood (0001EA5C)].darkbrotherhood.OnUpdate() - "DarkBrotherhood.psc" Line 220
[10/30/2012 - 12:53:30AM] warning: Assigning None to a non-object variable named "::temp4"
stack:
[DarkBrotherhood (0001EA5C)].darkbrotherhood.OnUpdate() - "DarkBrotherhood.psc" Line 220


Looks like something connected to DB. I started a character as a member of Dark Brotherhood (Live Another Life: Alternate Start mod). And I also had a mod The Dark Brotherhood: Ressurection part 1. I tried to disable both. Doesnt work, game keeps crashing, and same message in logs. I used BOSS, says no issues. Tried to clean files with TES5Edit. Again no help.

What else I can do? Really got involved with my character QQ
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Nicholas
 
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