Crashing already :(

Post » Tue May 15, 2012 6:26 pm

Walk forward a bit and BOOM crash with no errors :(, dont know why dont know how, anyone experienced the same in this dungeon? So annoying, thought we were past this
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Emilie Joseph
 
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Joined: Thu Mar 15, 2007 6:28 am

Post » Tue May 15, 2012 2:06 pm

I went right through it, there is one of those Dragon alter thingies on the other side with the 'Animal....friend' shout or something. What system are you playing on?
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Nicholas
 
Posts: 3454
Joined: Wed Jul 04, 2007 12:05 am

Post » Tue May 15, 2012 5:04 pm

It seems to crash randomly when opening containers; quicksave before doing so... remember this is a Bethesda game, it's supposed to be untested!
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Jessie Butterfield
 
Posts: 3453
Joined: Wed Jun 21, 2006 5:59 pm

Post » Tue May 15, 2012 10:24 am

Spoiler much! ill ignore that lol, and PC version. Just lowered the sound quality to 24 bit 44100 and it seems to of stopped crashing for now i can progress...strange...at least the day one patch fixed the menus god not being able to use the mouse was a pain. All ok for now.
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Thema
 
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Joined: Thu Sep 21, 2006 2:36 am

Post » Tue May 15, 2012 6:16 am

Morrowind was okay, a lot of bugs but seldom game crashing, oblivion however... And fallout 3. Those games were barely playable for me without patches, they crashed all the time... I've sort of come to expect this from bethesda, i'll start the game, hope that it dosen't crash too much and if it does just pray to God that they'll release a patch as soon as possible.
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trisha punch
 
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Post » Tue May 15, 2012 7:38 am

I've had two or three crashes in Bleak Falls Barrow but they were around the same area and I eventually got past it, beyond that I played for ten hours and didn't see any more, for a Bethesda game this is actually a massive improvement.
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Sabrina Steige
 
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Post » Tue May 15, 2012 11:44 am

I've had two or three crashes in Bleak Falls Barrow but they were around the same area and I eventually got past it, beyond that I played for ten hours and didn't see any more, for a Bethesda game this is actually a massive improvement.

Tell to those have crash after betasheda logo XD
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+++CAZZY
 
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Post » Tue May 15, 2012 7:25 pm

I'm seeing the exact same issue in the Bonechill Caves. The narrow path where you see the wolf howling always crashes for me. A few points of note:

The following issues *did not* resolve the issue
- Changing my audio options (I'm using USB headphones that don't produce 44100 output)
- Unplugging my headphones
- Killing the wolf
- Changing my weapons held (I was duel wielding spells and thought it might be related to that)

The following issue *did* resolve the issue
- Changing my rendering to be windowed instead of fullscreen

When I switched to windowed I killed the wolf that was howling, then saved the game and restarted in fullscreen mode. I once again crashed when passing the same point in the corridor. Something must be trying to happen when you cross that point which is resolved by not being in fullscreen mode.
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sarah
 
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Post » Tue May 15, 2012 11:41 am

/bump
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Adam Baumgartner
 
Posts: 3344
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Post » Tue May 15, 2012 5:00 pm

Same issue here, crash to desktop in Bonechill Passage.

First time I entered, I could fight the wolf, but not anymore. Crash right away as soon as I get in.
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Annika Marziniak
 
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Post » Tue May 15, 2012 6:52 pm

Same problem. Going into Windowed mode does appear to fix the problem.
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Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Tue May 15, 2012 2:15 pm

Same issue here, Bonechill Passage when the frostwolf howls the game crashes to desktop.
fixed bypassed by playing in windowed mode.
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Leilene Nessel
 
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Joined: Sun Apr 15, 2007 2:11 am


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