Creation Kit ( erro′s) Fehlermeldungen

Post » Mon Jun 18, 2012 9:11 pm

Hi @ all,

I have install the Creation Kit for Skyrim but its too many Errors ( bugs? ).
I hope you understand my bad English.

This the Warning Textfile:

MASTERFILE: ===========================================================
FORMS: EXTRA SPACE: Ebenerzbrustharnisch-Schalld?mpfung has at least one space after it.
FORMS: EXTRA SPACE: Der Atronachenstein has at least one space after it.
FORMS: EXTRA SPACE: Der Atronachenstein has at least one space after it.
FORMS: EXTRA SPACE: Mehrunes' Klinge has at least one space after it.
FORMS: EXTRA SPACE: Der Atronachenstein has at least one space after it.
FORMS: EXTRA SPACE: Der Mystiker Galerion has at least one space after it.
FORMS: EXTRA SPACE: Mehrunes' Klinge has at least one space after it.
FORMS: EXTRA SPACE: Ost-Kaiserlicher Lagerhausschlüssel has at least one space after it.
FORMS: EXTRA SPACE: Ost-Kaiserlicher Dienstzimmerschlüssel has at least one space after it.
FORMS: EXTRA SPACE: Der Atronachenstein has at least one space after it.
FORMS: EXTRA SPACE: Lager Schlafbaum has at least one space after it.
FORMS: EXTRA SPACE: Schlie?t Euch mir doch einfach an. has at least one space after it.
FORMS: EXTRA SPACE: Das Piratennest ist Geschichte. has at least one space after it.
FORMS: EXTRA SPACE: Schlie?t Euch mir doch einfach an. has at least one space after it.
FORMS: EXTRA SPACE: Entschuldigt. Also, der Stab des Magnus? has at least one space after it.
FORMS: EXTRA SPACE: Die Drachenfeste wurde erbaut, um einen Drachen einzusperren? has at least one space after it.
FORMS: EXTRA SPACE: Wie k?nnen wir einen Drachen zur Drachenfeste locken? has at least one space after it.
FORMS: EXTRA SPACE: Wie k?nnen wir einen Drachen zur Drachenfeste locken? has at least one space after it.
FORMS: EXTRA SPACE: Eure seltsamen Experimente sind vorbei, Zauberer. has at least one space after it.
FORMS: EXTRA SPACE: Die Prophezeiung besagt, dass allein das Drachenblut ihn aufhalten kann. has at least one space after it.
FORMS: EXTRA SPACE: Ich habe einen Mammutsto?zahn für Euch. has at least one space after it.
FORMS: EXTRA SPACE: Ihr solltet wahrscheinlich besser bei der Landwirtschaft bleiben. has at least one space after it.
FORMS: EXTRA SPACE: Ja. Es ist nur zu offensichtlich, dass Ihr nicht wisst, was Ihr tut. has at least one space after it.
FORMS: EXTRA SPACE: Ihr und Ulfric irrt Euch beide. Ich k?mpfe für Himmelrands Freiheit. has at least one space after it.
FORMS: EXTRA SPACE: Um Euer altes Besatzungsmitglied hat man sich gekümmert. has at least one space after it.
FORMS: EXTRA SPACE: Es h?rt sich nicht so an, als w?rt Ihr darüber sehr glücklich. has at least one space after it.
FORMS: EXTRA SPACE: Ich habe mich um die Gruppe der Silbernen Hand gekümmert. has at least one space after it.
FORMS: EXTRA SPACE: Woher wisst Ihr, dass es die Tagebücher wirklich gibt? has at least one space after it.
FORMS: EXTRA SPACE: Jemand bezahlt mich, um Maven Schwarz-Dorns Pferd zu stehlen. has at least one space after it.
FORMS: EXTRA SPACE: Ihr habt da hinten von etwas erw?hnt ... has at least one space after it.
FORMS: EXTRA SPACE: Wie k?nnen wir einen Drachen zur Drachenfeste locken? has at least one space after it.
FORMS: EXTRA SPACE: Ja. Ich hatte eine tolle Aussicht, w?hrend die Kaiserlichen versucht haben, mir den Kopf abzuschneiden. has at least one space after it.
FORMS: EXTRA SPACE: Das klingt, als sollte ihn besser niemand besitzen. has at least one space after it.
FORMS: EXTRA SPACE: Woher stammen Eure Waren? has at least one space after it.
FORMS: EXTRA SPACE: Ihr habt also einem Banditen-Clan angeh?rt? has at least one space after it.
FORMS: EXTRA SPACE: Akademievorlesungen has at least one space after it.
FORMS: EXTRA SPACE: Seelenstein-Wiederauffüllung has at least one space after it.
FORMS: EXTRA SPACE: Der Diebstahl has at least one space after it.
FORMS: EXTRA SPACE: Die Verfolgung has at least one space after it.
FORMS: EXTRA SPACE: Der beste Freund eines Daedra has at least one space after it.
FORMS: EXTRA SPACE: Verbesserte Leistungsf?higkeit has at least one space after it.
FORMS: EXTRA SPACE: Schie?kunst has at least one space after it.
FORMS: EXTRA SPACE: Wachturm von Wei?lauf has at least one space after it.
FORMS: EXTRA SPACE: Lager Schlafbaum has at least one space after it.
FORMS: EXTRA SPACE: Schie?kunst has at least one space after it.
FORMS: EXTRA SPACE: Schie?kunst has at least one space after it.
FORMS: EXTRA SPACE: Schie?kunst has at least one space after it.
FORMS: EXTRA SPACE: Schie?kunst has at least one space after it.
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x000086E3 from persistent strings file: STRINGS/Update_ENGLISH.STRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00003AED from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000016E from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000B5FE from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000BA71 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00007375 from persistent strings file: STRINGS/Update_ENGLISH.STRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00001028 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00003551 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00009938 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000BA65 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000D638 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000BBF7 from persistent strings file: STRINGS/Update_ENGLISH.STRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000FB00 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00008AA0 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000A1B7 from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x0000D25A from strings file: STRINGS/Update_ENGLISH.ILSTRINGS
MASTERFILE: LOCALIZATION: Lookup failed for ID: 0x00006EB8 from persistent strings file: STRINGS/Update_ENGLISH.STRINGS
MASTERFILE: Unique ActorBase 'DBRecurringContact5Windhelm' (00087B8E) has more than one reference in the world. Data access when unloaded may not work correctly.
MASTERFILE: Unique ActorBase 'Una' (000132AC) has more than one reference in the world. Data access when unloaded may not work correctly.
MASTERFILE: Unique ActorBase 'Odar' (0001329E) has more than one reference in the world. Data access when unloaded may not work correctly.
MASTERFILE: Unique ActorBase 'Erdi' (00013271) has more than one reference in the world. Data access when unloaded may not work correctly.
QUESTS: Alias 8 is non-optional and Forced to NONE. This quest cannot start.
QUESTS: Warnings were encountered initializing alias 'DA15BluePalacWorldTrigger' on quest 'DA15' (0002AC68).
MASTERFILE: NavmeshInfo 00028e37 has no parent space, ignoring
MASTERFILE: Automatic door 'ShipTrapdoor01MinUseHidden' (00099315) [0 units] in cell 'Wildnis' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'ShipTrapdoor01MinUseHidden' (00061435)
Ref: '' (00099315)
Cell: 'Wildnis' (0000967A) (2, -6) in world 'Tamriel' (0000003C)

See Warnings file for more information.
MASTERFILE: Automatic door 'AutoLoadDoor01' (00015E1D) [324 units] in cell 'YngolBarrowExterior' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'AutoLoadDoor01' (00031897)
Ref: '' (00015E1D)
Cell: 'YngolBarrowExterior' (0000B452) (38, 11) in world 'Tamriel' (0000003C)

See Warnings file for more information.
MASTERFILE: Automatic door 'AutoLoadDoor01' (0001779F) [125 units] in cell 'KarthwastenExterior03' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'AutoLoadDoor01' (00031897)
Ref: '' (0001779F)
Cell: 'KarthwastenExterior03' (0000707A) (-34, 9) in world 'Tamriel' (0000003C)

See Warnings file for more information.
MASTERFILE: Automatic door 'WRShackDoorMinUse01' (0006767F) [48 units] in cell 'WhiterunExterior10' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'WRShackDoorMinUse01' (000FE471)
Ref: '' (0006767F)
Cell: 'WhiterunExterior10' (000095DA) (7, -1) in world 'Tamriel' (0000003C)

See Warnings file for more information.
CELLS: Cell name Festung Sonnwacht: Versammlungsplatz for cell FortSungard05 (00034864) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'FortSungard05' (00034864)

Check Warnings for details.
CELLS: Cell name Festung Kastav: Hauptmannsquartier for cell FortKastav02 (00024771) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'FortKastav02' (00024771)

Check Warnings for details.
CELLS: Cell name Festung Dunstad: Kommandantenquartier for cell FortDunstad03 (0005258C) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'FortDunstad03' (0005258C)

Check Warnings for details.
CELLS: Cell name Ost-Kaiserliche Handelsgesellschaft for cell WindhelmEastEmpireCompany (00016777) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'WindhelmEastEmpireCompany' (00016777)

Check Warnings for details.
CELLS: Cell name Thalmorische Botschaft: Elenwens Salon for cell ThalmorEmbassy02 (0007DCFC) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'ThalmorEmbassy02' (0007DCFC)

Check Warnings for details.
CELLS: Cell name Thalmorische Botschaft: Unterkünfte for cell ThalmorEmbassy04 (0006DAA0) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'ThalmorEmbassy04' (0006DAA0)

Check Warnings for details.
MASTERFILE: Automatic door 'dunda14PortalDoor01' (0003DC3F) [287 units] in cell 'DA14Interior' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'dunda14PortalDoor01' (0003DC41)
Ref: '' (0003DC3F)
Cell: 'DA14Interior' (0003D62B)

See Warnings file for more information.
CELLS: Cell name Die Zersplitterte Flasche: Zisterne for cell RiftenThievesGuildHeadquarters (00016BD0) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'RiftenThievesGuildHeadquarters' (00016BD0)

Check Warnings for details.
CELLS: Cell name Clan Schmetter-Schild: Gesch?ftsr?ume for cell WindhelmClanShatterShieldOffice (0001E11E) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'WindhelmClanShatterShieldOffice' (0001E11E)

Check Warnings for details.
CELLS: Cell name Festung Nebelschleier: Gem?cher des Jarls for cell RiftenMistveilKeepJarlsChambers (0003B87D) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'RiftenMistveilKeepJarlsChambers' (0003B87D)

Check Warnings for details.
CELLS: Cell name Festung Grünwall: Hauptmannsquartier for cell FortGreenwall03 (000529DD) is too long. The maximum length allowed is 33 characters.
CELLS: Errors were encountered during InitItem for interior cell:

Cell 'FortGreenwall03' (000529DD)

Check Warnings for details.
MASTERFILE: Automatic door 'AutoLoadDoor01' (00015D12) [307 units] in cell 'WolfskullCave01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'AutoLoadDoor01' (00031897)
Ref: '' (00015D12)
Cell: 'WolfskullCave01' (000151F6)

See Warnings file for more information.
MASTERFILE: Automatic door 'HelgenKeep01btoExteriorREF' (000909D2) [275 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'ImpDoorSingleLoad01' (0004203A)
Ref: 'HelgenKeep01btoExteriorREF' (000909D2)
Cell: 'HelgenKeep01' (0005DE24)

See Warnings file for more information.
MASTERFILE: Automatic door 'HelgenKeeptoExterior01REF' (0005DF95) [304 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door.
MASTERFILE: Errors were encountered during InitItem for reference:

Base: 'ImpDoorDoubleLoad01' (000439C4)
Ref: 'HelgenKeeptoExterior01REF' (0005DF95)
Cell: 'HelgenKeep01' (0005DE24)

See Warnings file for more information.
TEXTURES: WallMountedGoat01 : Goat01Posed is missing a back lighting map
MODELS: 3D for Ref 'SMdCWalSol01' (02002E44) does not support external emittance but ref has explicit emittance data
MODELS: 3D for Ref 'SMdCWalSol01' (02002CC7) does not support external emittance but ref has explicit emittance data


My Gamelanguage is German so i must rename the "Stringfiles" rename from German to english.
Before the Creation Kit dont wnt starting.

Pls help.

best Regards

Uwe
User avatar
Multi Multi
 
Posts: 3382
Joined: Mon Sep 18, 2006 4:07 pm

Post » Tue Jun 19, 2012 12:21 am

Best to put this in the CK board. You may have better visibility there.

Edit:

A spoiler tag would help, too. ^^
User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am

Post » Mon Jun 18, 2012 8:40 pm

Just hit "cancel" if any error pops up while loading data. German "cancel" (Abbrechen) means "yes to all"

Einfach "Abbrechen" klicken, wenn beim Laden der Daten eine Fehlermeldung angezeigt wird.
Bei "Abbrechen" bricht das CK nicht ab, sondern alle Fehlermeldungen werden mit "ja" best?tigt.
User avatar
Esther Fernandez
 
Posts: 3415
Joined: Wed Sep 27, 2006 11:52 am

Post » Mon Jun 18, 2012 5:17 pm

These are not the normal eight to ten errors that pop up when you load Skyrim.ESM into the CK.

Make sure your language settings are correct for your CK. I read the other day that if they are not, you get this.
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Mon Jun 18, 2012 11:47 pm

These are not the normal eight to ten errors that pop up when you load Skyrim.ESM into the CK.
Make sure your language settings are correct for your CK. I read the other day that if they are not, you get this.
there are about 100 reported errors, when I'm loading the Skyrim.esm, but I have not seen any side effects so far.
And btw .. gamesas is developing great games all the time ... and when all the work is done, the demolition-guys are coming along to "localize"... :brokencomputer:

btt: I've added sLanguage=GERMAN at the [General] section in the SkyrimEditor.ini. Is there anything else to do?
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

Post » Mon Jun 18, 2012 3:35 pm

Not sure... I', just going off something I read on here days ago. I couldn't even tell you which thread it was in.
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Mon Jun 18, 2012 6:51 pm

Thanks anyway.
This INI-thing (sLanguage setting) is the only findable solution, but I suppose we will survive, that tons of "teleport markers are too close to linked doors".
In most cases, the engine is complaining for nothing, I think.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am


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