My texture was made as a simple photo-merge in Photoshop and then converted into dds with DDSopt.
For replacement was fair to do like this and just add the texture to the override, but now I'd like to create a texture which becomes embedded in my eviltome.nif and eviltomelowpoly.nif,
whose meshes are just those of the Spelltome of Conjuration.
I've installed Nifscope, but was useless...I cannot understand how to stick the texture into the model (since I only get a white outline model)...
I've tried Blender...but still only white outline model and no hint about how to "paint" the texture into it.
Anyone has any suggestion?

I'm so depressed...I have no experience in 3D editing, but copying a vanilla 3D mesh and stick a special texture to it seemed to be a no-brainer...and still I am not able to do it!

Jashkar