Creation Kit - CK - WIKI ruined my mod

Post » Thu Jun 21, 2012 1:03 pm

Hi all

I've come to this forum sometimes and people always helped me, and I'm thankful for that, many thanks. That said I must expose a problem that shouldn't EVER happen, I was using the official wiki as reference to everything I do so I avoided problems, and recently I needed to merge esp, this is the info I found:

http://www.creationkit.com/Merging_Mods

And

http://www.creationkit.com/TESVSnip

NOTE THAT THE NOTE WAS EDITED/INSERTED BY ME

After more than 700 hours in the CK I now find out that my mod must be corrupt (fast travel or load gives blue screen to new worldspaces, some NPCs are in bleeding out animation). I don't need to say anything more because anyone that has invested real time knows what I'm feeling.

Please WIKI admins, you can't let this kind of thing happen to more people, many thanks for reading.
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Alex [AK]
 
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Post » Thu Jun 21, 2012 9:53 pm

I have learned the hard way that taking ridiculous numbers of backups is the only way to go when modding.
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Nicole Mark
 
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Post » Thu Jun 21, 2012 2:03 pm

Everyday I backup my files, in my PC and DROPBOX, problem is that it's impossible to test EVERY SCENARIO, then out of nowhere you see a NPC flying or whatever, then what?

I have my work, but I have to redone/copy/relink/etc everything.
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StunnaLiike FiiFii
 
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Post » Thu Jun 21, 2012 12:47 pm

I have learned the hard way that taking ridiculous numbers of backups is the only way to go when modding.
Realy helpful answere, worst joke I heard for long. Better to say nothing in that case.
TESVSnips' bugs will not be recognized right from the beginning. Maybe hundreds of hours later. If you ever encounter a bug like that or have just the faintest assumption (not considering the textwalls of forum discussion here), make at least a note!!.

Especially since you behave as this forum is the most up-to-date and reliable/elitarian source for modding, one can expect this basic behaviour.
Just to express it money-wise: 700 hours times 50€ (pretty cheap ingeneering salary) returns.....well too much to be wasted that way, got it? Imagine the lost time of the rest of the modding community....

Fulfill your own claims or stop misleading the community with these kind of massive failures on the Wiki.
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Pawel Platek
 
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Post » Thu Jun 21, 2012 9:14 pm

Yes, people should edit the wiki every time they discover something major, that's what I do.
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Neil
 
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Post » Fri Jun 22, 2012 2:31 am

The Wiki didn't ruin anything. Whoever originally added that section wasn't aware of the issues at the time. So in light of it being confirmed as dangerous, I've removed that and replaced it with a more obvious warning not to use the utility on your mod.

This is something we only found the cause of relatively recently. Rebuilding mods because of utility bugs isn't fun. I'm in the middle of rebuilding Open Cities now. I already rebuilt my alt-start mod. Thankfully nothing else that was exposed to Snip ended up corrupted.
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Shaylee Shaw
 
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Post » Thu Jun 21, 2012 4:23 pm

The Wiki didn't ruin anything.

Yes it did, admins should check what people insert, that's how official things work, do you think I can go to the wikipedia and change World War dates?

Anyway, I have to do what you did.....
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NEGRO
 
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Post » Thu Jun 21, 2012 5:24 pm

Yes it did, admins should check what people insert, that's how official things work, do you think I can go to the wikipedia and change World War dates?

Anyway, I have to do what you did.....

What Arthmoor is saying is that the admins, or whoever, didn't KNOW that this was bugged at the time, and you yourself said only a few posts ago that its impossible to test everything. What are they supposed to do?
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KiiSsez jdgaf Benzler
 
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Post » Thu Jun 21, 2012 3:53 pm

What Arthmoor is saying is that the admins, or whoever, didn't KNOW that this was bugged at the time, and you yourself said only a few posts ago that its impossible to test everything. What are they supposed to do?

Not include third party tools that they do not control, include more features in the CK if possible so we don't need third party tools.
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Lexy Corpsey
 
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Post » Fri Jun 22, 2012 1:18 am

Well.... http://www.gamesas.com/topic/1378149-forms-unsafe-to-touch-with-tesvsnip/ at June, 2 with tons of textwalls.
But I can understand you and the famous admins. Dropping a single note on the wiki is too much for busy admins after reading so much technical, philoshophical and alcoholical stuff ;).
Seriously, just promise that in the future such a hilarious mistake won't occure again and the topic is resolved for me despite my wasted time.
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Brad Johnson
 
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Post » Thu Jun 21, 2012 10:44 pm

bethesda does not control the wiki. they are only hosting it on their site.
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X(S.a.R.a.H)X
 
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Post » Thu Jun 21, 2012 4:11 pm

bethesda does not control the wiki. they are only hosting it on their site.

No? Try to delete major pages or write FU them somewhere, then tell me they don't control it.

Is it me or all of you are just coming up with excuses? Can't you see this is a HUGE mistake? It's the official wiki for crying out loud, if they can't trust third party tools they should delete all entries or put MASSIVE warnings.
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Catharine Krupinski
 
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Post » Thu Jun 21, 2012 9:35 pm

Yet another example of something the CK should do but we have to do using third party tools, LOD:

http://www.creationkit.com/Creating_a_Custom_Worldspace_with_LOD

MASSIVE use of third party tools, no warnings at all, so my point is, if they can't control the quality of third party tools pages like this shouldn't appear in the official wiki.
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Queen
 
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Post » Thu Jun 21, 2012 3:48 pm

Realy helpful answere, worst joke I heard for long. Better to say nothing in that case.
My bad, completely missed the bit about TesVSnip. Will post after coffee from now on...
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Bethany Watkin
 
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Post » Thu Jun 21, 2012 11:27 am

Sorry for another post, but my 700 hours are getting into me..... In:

http://www.creationkit.com/Main_Page

You can read:

? 2012 Bethesda Softworks LLC, a ZeniMax Media company.

You can also see all logos, it just doesn't makes any sense that a page that is teaching you something breaks that same thing! Yet again, if they don't control the quality of third party tools don't include them or put huge warnings.
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Laura Richards
 
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Post » Thu Jun 21, 2012 7:56 pm

Yet another example of something the CK should do but we have to do using third party tools, LOD:

http://www.creationkit.com/Creating_a_Custom_Worldspace_with_LOD

MASSIVE use of third party tools, no warnings at all, so my point is, if they can't control the quality of third party tools pages like this shouldn't appear in the official wiki.
You're bordering on nutbaggery here.

If any of those tools are later found to cause corruption in the game files, then you can count on someone sweeping the bad info away. Until such time as that happens (and with the LOD set, highly unlikely to) I'd suggest not starting an unfounded crusade against every 3rd party tool in existence. You'll likely find as well that posting invalid warnings on these pages will result in the invalid warnings being removed by those who are watching them.

As several people have already pointed out to you, the wiki is a community tool and it's maintained by community members. Bethesda seeded it with the barest minimum of information to build from and people add to that body of knowledge as time goes on.

It's copyrighted to them because they host it on their website. That's standard fare. Wikipedia copyrights their stuff to their foundation as well. And yes, you *CAN* edit the dates for WWII if you feel so inclined, but another community member will revoke that edit in short order. The Wikipedia ADMINS won't be the ones to catch that.
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Laura-Jayne Lee
 
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Post » Thu Jun 21, 2012 4:57 pm

If any of those tools are later found to cause corruption in the game files, then you can count on someone sweeping the bad info away.

Just like they did with tessnip right?

It's easy to talk when it's not your time gone down the drain.
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Skivs
 
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