I have followed the tutorial on the skyrim nexus wiki, modified the female idle animation, everything works fine in 3ds max but when I try it in skyrim the frames that arent keyed seem to snap the limbs into place...
I apologize I cannot post any picture or video links right now...
I don't know if the nif exporter is in-capable of filling in the "missing" keys or not but that seems to be the problem, however when I fill those in myself it bugs out in 3ds max.
Does anyone know of this issue and how to fix it?
- Mr. Brightside