Custom NPC animations for conversations

Post » Sat Nov 17, 2012 7:30 am

I am new to the forums and fairly inexperienced in TES modding.. Not much since Morrowind. Over the past couple days I have figured out how to extract files and export meshes and animations to 3dsm.

What I am trying to do is create custom animations for NPC interactions. I know that they typically use the idle animation while having conversations. So I would assume that I have to create some sort of custom event so that the proper audio, lip sync, and animation all play at the appropriate times. I do plan on using existing lip sync and audio.

Any help or direction would be appreciated. Thanks!

Wayne
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Terry
 
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Post » Sat Nov 17, 2012 2:21 am

bump
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Laura Ellaby
 
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Post » Sat Nov 17, 2012 2:10 am

bump
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Breautiful
 
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Post » Sat Nov 17, 2012 12:24 am

I wouldn't hold my breath for help with adding custom animations. Bethesda is guarding Havoc like it's a newborn baby they're protecting from the evils of the advlt mod community. As I understand it, Havoc is a licensed software they can't really freely distribute, so you can't really blame them. Which is why many modders are up in arms over the animation hurdle Bethesda seeming put in the way of advlt modders intentionally. It isn't just advlt modders they've penalized. It's ALL modders who know their mods could be much better and more immersive if they could include custom animations. Such as the type created for http://newvegas.nexusmods.com/mods/43493, or http://newvegas.nexusmods.com/mods/38527, etc..

The route they've started down with Skyrim may be paved in good intention, but it's costing them a sizable chunk of the modding community who've either passed over Skyrim (and likely any future Bethesda titles), or moved back to Fallout and the earlier Elder Scrolls games. The activity on TESNexus is recently higher than I've seen in months.
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Kim Bradley
 
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Post » Sat Nov 17, 2012 7:59 am

http://wiki.tesnexus.com/index.php/Working_with_animations_in_Skyrim
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Veronica Flores
 
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Post » Sat Nov 17, 2012 5:27 am

http://wiki.tesnexus.com/index.php/Working_with_animations_in_Skyrim
Much love for you and your link (assuming the method works ... but that probably won't be your fault) :smile:
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Mariaa EM.
 
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Post » Fri Nov 16, 2012 11:29 pm

Bethesda is guarding Havoc like it's a newborn baby they're protecting from the evils of the advlt mod community. As I understand it, Havoc is a licensed software they can't really freely distribute, so you can't really blame them.

Trykz that is what I do not understand.. Because Havok is freely distributed on their website for non-commercial uses, which 99.9% of modding falls under.
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Misty lt
 
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