Custom texture help

Post » Wed Dec 01, 2010 11:18 am

I need a bit of help: I'm trying to add a custom texture to the Vault Gear door by adding BSShaderTexture (#564) with my custom dds file, however, when I save, I get an error with "link points to wrong block type linking to "data" of NifSkope. Any suggestions?
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Lily Evans
 
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Post » Thu Dec 02, 2010 3:22 am

Can you upload the the files somewhere so that I can take a look at it for you.
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Colton Idonthavealastna
 
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Post » Thu Dec 02, 2010 1:34 am

When adding/changing textures in a Nifskope BSShaderTextureSet Data Block, it is important to put your DDS texture in the right "row".

When opening the Block Details, under Textures, you should see 7 rows of "Textures" below it. Your texture should go into the second row (second flower from the top), and it's path must start with: textures\\

Luck,

Miax
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x a million...
 
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Post » Wed Dec 01, 2010 11:35 am

When adding/changing textures in a Nifskope BSShaderTextureSet Data Block, it is important to put your DDS texture in the right "row".

When opening the Block Details, under Textures, you should see 7 rows of "Textures" below it. Your texture should go into the second row (second flower from the top), and it's path must start with: textures\\

Luck,

Miax

Yeah, I did it that way but that didn't work. I'll see if can upload the file.
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Céline Rémy
 
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