Not really - I couldn't see either work particularly well in their current state as the dalek has various parts that move in ways that using the existing animations wouldn't achieve. It would be much quicker and produce better results to make the animations from scratch than to edit the existing ones. Making the animations isn't the problem, it's just finding the time to do so and setting up an efficient export workflow.
Ah, well the best of luck with it, I'll be away for most of Easter so I won't be sitting around waiting for anything
 
												
 » Tue May 17, 2011 12:47 am
  » Tue May 17, 2011 12:47 am 







 Can't wait at all
 Can't wait at all  I'm quite tempted to script up a mission for your Daleks. We shall see though
 I'm quite tempted to script up a mission for your Daleks. We shall see though 


 Anyone know of any other plans to revive a Dalek NPC for FO3?
 Anyone know of any other plans to revive a Dalek NPC for FO3?												


