Damage related to the boby part

Post » Tue Nov 27, 2012 4:19 pm

Hi all, i'm a fan huge fan of skyrim.

I hope the dev like this idea :)

How about to add a system that calculate the damage by the body part was hit?

I mean that an headshot whit an arrow should kill immediatly and that an arrow in the knee ( :D) should make less damage than normal.

Sorry for the english ;)
User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Post » Wed Nov 28, 2012 12:52 am

Welcome to the forums!

Locational damage is kind of a divisive topic here. Some people really like the idea, while others absolutely hate it. I myself have no strong preference one way or the other. I wouldn't mind seeing it worked in, but at the same time it would have to be done very carefully, and would probably require spread and range of archery and magic to be tied more to the skill level than we currently have, in order to keep skill level relevant for things other than damage.
User avatar
Suzy Santana
 
Posts: 3572
Joined: Fri Aug 10, 2007 12:02 am

Post » Tue Nov 27, 2012 11:18 pm

Wait so im wasting my time aiming for the head
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Tue Nov 27, 2012 4:42 pm

Wait so im wasting my time aiming for the head

Beyond personal satisfaction? Yes.
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Tue Nov 27, 2012 6:40 pm

I just RP that when the skill increase so does my accuracy. Ie when the sword or arrow takes more damage due to skill up, I just pretend that I make better hits even if the arrow is stuck in the leg of the corpse. And when doing high damage with melee I just pretend I hit his unarmormed spots.
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am


Return to V - Skyrim