Dark Brotherhood idea (spoiler alert)!

Post » Tue Jun 05, 2012 8:00 am

I've made my character something of a "noble" thief. He will kill in self defence, he will kill those who are a threat to the defenceless, but he will not kill in cold blood, so it seemed only right to have my character wipe out the Dark Brotherhood. Sadly, this means missing out on an epic quest chain, and is kind of anticlimactic when you're essentially told "Great job, bye!" and just go on your way, with no kind of follow up to having wiped out the very last sanctuary.

Now, as we know, Cicero and the night mother are inside the Dawnstar Sanctuary, and will be until a little while after you start working for the brotherhood, which is what brings me to my idea.

Some time after wiping out the sanctuary near Falkreath you receive a letter from the Jarl of Dawnstar, asking for you to return as he requires your aid (so, you need to solve Dawnstar's problems before getting this letter, essentially, as I can't think of another reason for you to get this letter). You travel to Dawnstar and are told of a murderer who has been seen at night, and has claimed two victims already, nobody saw his face, but bells and maniacal laughter were heard as the figure escaped into the night. You are sent to investigate the latest murder, and recognise the black hand as the symbol of the brotherhood, which an npc helpfully says is impossible, as you wiped out their last remaining sanctuary.

A couple of days go by, and the steward writes to you again, saying that they have been reading up on old sanctuaries, just in case one is nearby, and it turns out that one is, and they know where. You are then instructed to go there and find the killer, and if possible, finally destroy the wicked night mother.

You travel there, go through the whole zone, meet and kill Cicero, who is even more types of crazy because of what happened to the last remaining sanctuary, and I've even thought of what abilities he could have (this needs to be epic enough to properly replace the DB quest chain you lose out on if you go this route).



Boss fight: Cicero

Spells:

Insane laugh - A burst of laughter that has the same effect as unrelenting force.
Shadow storm - He can make the room go pitch black, in this time he will retreat to a wall and start to regenerate health, darkness can be dispelled with max level fire or frost breath, dispelling the darkness stuns Cicero for a few seconds.

Skills:

Shadow step - Cicero steps backwards and disappears, reappearing behind you to do a backstab, cannot be blocked, but can be avoided if the player moves forward fast enough.
Hysterical Fit - Cicero screams in rage and begins launching a flurry of powerful attacks that can kill the player if not blocked or avoided, lasts for ten seconds.



After Cicero dies, he makes a comment about finally being able to hear the laughter again. The room goes dark once more, and a skull appears before you. A low, shrieking voice issues forth, warning you of your folly, and of your doom. The darkness fades, and the night mother stands before you, her form is as hideous as you would expect. She curses you for killing her poor, sweet Cicero, and for wiping out the last remnants of the dark brotherhood, before vowing to rebuild it all after tearing you apart.



Boss fight: Night Mother

Spells:

Dark Covenant - at 75%, 50%, 25% & 5% health she will disappear, and six assassins will appear, you need to kill them all to make her reappear.
Will of Sithis - She screams and you are sent flying into a wall, losing 25% of your health, and an extra one percent every second until breaking her spell by casting unrelenting force and successfully hitting her (yes, she will be moving).

Skills:

Soul strike - She jumps back, screams and lunges at you, taking 50% health if you don't block or avoid it.
Insane Wrath - Same as Cicero's Hysterical fit, but significantly harder to survive.



After she dies, a loud shriek of pain and fury is heard as her soul is torn from her body and flung into the void, and her body melts into a puddle of black goo. The ground shakes and you are brought to your knees, your vision blurs and Sithis speaks again, you can't move, and it seems Sithis is about to crush you, but a (possibly) familiar voice demands that he stop, he refuses, and then screams in pain and rage and your vision goes white then black.

You reawaken inside the room, and see Nocturnal standing over you, her face as emotionless as ever. Your conversation with her will differ depending upon whether you're a nightingale or not. If you are not, she will say your destiny awaits you in Riften, and give you the quest to join the thieves guild if you haven't got it already, saying that you owe her a favour, and warning that she always collects on her debts.
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Christine Pane
 
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Post » Mon Jun 04, 2012 6:35 pm

You should have posted this at the http://www.gamesas.com/forum/178-skyrim-cheats-hints-and-spoilers/ forum section.
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Phoenix Draven
 
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Post » Tue Jun 05, 2012 12:45 am

You should have posted this at the http://www.gamesas.com/forum/178-skyrim-cheats-hints-and-spoilers/ forum section.
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Jodie Bardgett
 
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Post » Tue Jun 05, 2012 4:32 am

Oh, right, sorry, I suppose a mod can move it?
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Nicole Coucopoulos
 
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Post » Tue Jun 05, 2012 5:15 am

Do not post spoilers in the general discussion area. Also, read the locked items at the top of the general discussion page. Find out the rules.
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Rachael Williams
 
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Post » Tue Jun 05, 2012 4:46 am

... It's already been moved? >_>
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Greg Cavaliere
 
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Post » Tue Jun 05, 2012 6:48 am

Honestly, it sounds like a good idea to me. Of course you would need to redesign the Dawnstar santuary to make it atmospheric and scary somehow, but other than that, yeah, it does sound interesting.
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Darren
 
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Post » Tue Jun 05, 2012 6:09 am

On my current toon I decided to not kill Cicero, even know he tried killing me with boobie traps. I can understand why he became so upset over Astrid when she disrespected the old ways, and how she found the dragonborn to be the listener to be ridiculous.

Cicero became a very good follower since then, and this is coming from someone who hates followers because their so useless, and weak. A couple of times now he saved my ass

Cicero with a legendary daedric dagger with 16 health absorbion enhancement he becomes deadly, and very useful.
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Rachel Hall
 
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