Dark Messiah melee combat system?

Post » Sat May 12, 2012 12:32 pm

Hi!

I'm wondering if it's confirmed that Dishonored will have the same type of melee combat system as in Dark Messiah?
It was such an awesome feel playing with the melee weapons in DM and it's a shame Skyrim never used it.
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Krista Belle Davis
 
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Post » Sat May 12, 2012 9:45 am

It'll probably be similar, it is being developed by Arkane after all.
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Gill Mackin
 
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Post » Sat May 12, 2012 5:59 am

According to this: http://www.gametrailers.com/video/first-take-dishonored/729670
It seems the combat system is right from DM.

P.S. If it is not mentioned in that video, then it is mentioned in part 1 and I obviously gave the link to incorrect part xD
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Dalton Greynolds
 
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Post » Sat May 12, 2012 10:05 am

That is good news. The melee combat will be good then.
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El Khatiri
 
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Post » Sat May 12, 2012 12:03 am

Was it really that good? I have yet to play DM and I keep hearing good things about it. But then again... I haven't played Arx Fatalis (just the demo long time ago when it was coming out), might start with that.
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Elizabeth Lysons
 
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Post » Sat May 12, 2012 9:40 am

Was it really that good? I have yet to play DM and I keep hearing good things about it. But then again... I haven't played Arx Fatalis (just the demo long time ago when it was coming out), might start with that.
I got Dark Messiah due to everybodies' glowing reviews here, but frankly, I was disappointed. It felt repetitive and linear, and even kind of boring. Just my two cents
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Christie Mitchell
 
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Post » Sat May 12, 2012 1:09 am

well duh, 6 years ago it was a next gen game
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Marguerite Dabrin
 
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Post » Fri May 11, 2012 9:35 pm

well duh, 6 years ago it was a next gen game
I'm sure it was at the time, but it just doesn't meet standards these days.
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Paula Ramos
 
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Post » Sat May 12, 2012 5:40 am

It doesnt change the fact that it was revolutionary then, modern standards seem to be less work on the gameplay, more on the graphics
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Mike Plumley
 
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Post » Sat May 12, 2012 5:45 am

Hmm, considering the standards these days it sounds like it blows contemporary games out of the water with better gameplay :devil:
IMO a good game remains good even throughout the years (like Deus Ex and Thief - and I played DX couple of years ago, while I am playing Thief these days for the first time).

I'll probably give it a spin if there will be time between Torchlight 2 and Dishonored's release
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James Potter
 
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Post » Sat May 12, 2012 8:01 am

standard games these days all seem very action orientated, you can thank cod for that... anywayz. OFF TOPIC.
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No Name
 
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Post » Fri May 11, 2012 10:03 pm

Dark Messiah is even more revolutionary by today's standarts. And you literaly give only two cents on the matter. I don't hear anything about the combat and combonation of skills. Dark Messiah is a great and really fun to play game. It has some bad spots like roof jumping puzzles which really break the flow of the game but overall it's really good. People these days just want more flashy gimmicky bs that consists of other games. And i think it comes down to personal taste really. Some people like Mass Effect for example, I find it really overrated.
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michael danso
 
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Post » Fri May 11, 2012 9:11 pm

It doesnt change the fact that it was revolutionary then, modern standards seem to be less work on the gameplay, more on the graphics
True
Hmm, considering the standards these days it sounds like it blows contemporary games out of the water with better gameplay :devil:
IMO a good game remains good even throughout the years (like Deus Ex and Thief - and I played DX couple of years ago, while I am playing Thief these days for the first time).

I'll probably give it a spin if there will be time between Torchlight 2 and Dishonored's release
Also true
standard games these days all seem very action orientated, you can thank cod for that... anywayz. OFF TOPIC.
Quite true
Dark Messiah is even more revolutionary by today's standarts. And you literaly give only two cents on the matter. I don't hear anything about the combat and combonation of skills. Dark Messiah is a great and really fun to play game. It has some bad spots like roof jumping puzzles which really break the flow of the game but overall it's really good. People these days just want more flashy gimmicky bs that consists of other games. And i think it comes down to personal taste really. Some people like Mass Effect for example, I find it really overrated.
It does come down to personal taste. I personally don't like Dark Messiah, but I understand that many people do, and I respect that. I respect that you don't like Mass Effect. I respect that everyone has a right to their own opinion. So, I personally don't like Dark Messiah, but you by no means have to agree with my opinion.
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joseluis perez
 
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Post » Sat May 12, 2012 10:53 am

Well the best fist person melee I have ever seen/used are in Riddike's games; I din't play Dark Messiah (sorry Arkane but I am on PlayStation) so I can't tell how good it was/is but I heard only good things bout it.
I HAVE anyway watched some videos of Dark messiah and the melee system seems pretty complete so I believe Dishonored won't disappoint; not to mention that Arkane surely has improved over the years and might have added more moves (counter, disarm, et...) making the melee even better.
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Britta Gronkowski
 
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Post » Sat May 12, 2012 2:10 am

Hi makatak, i got a copy of DM again after our discussion the other day.

On the issue that it is linear I found that, because I already expected it to be linear, i played the game in a hack n slash fashion with little strategy or stealth eg diablo. I actually found it to be really cool and the combat was still fun. But if we were to argue the openess of the game, yeah, i still absolutely hate it for being too linear.

Although there are issues like sometimes you'd expected to have successfully slash the orc but didnt, and sometimes you could have sworn you're far away enough to not get hit but got it. Then also after a while activating the different slash option by pushing the left/right keys can be a bit frustrating. The stealth was ok as it depends on that circle on your crosshair, much like skyrim's eye.

Also things like previously mentioned, a bit buggy in different areas, rooftop maneuvering was clumsy, things gets repetitive, AIs get stuck behind doors etc etc. All those flaws are still there. However, its quite an old game and its not like they've patched it every 6 months, so i won't be judging dishonored based on DM. And I've just watched the debut trailer! FREAKING AWESOME! roof tops, hiding around corners, diving down to a backstab and everything! How can you completely compare that to DM!!!

Take a look at ARX, then take a look at how far they've progressed with DM. Now, Arkane has been given near complete freedom by bethesda to develop games that they intended, i'll expect they will surpass a lot of expectations. Lol, i sound like i'm trying to force you to like DM, but my objective is to give guys something to think about.

Furthermore, years ago during the development of ARX, i remember sending in tons of suggesstions to Ralf and his team, and I found a lot of it has ended up being implemented into the game. So just based on this (and their other projects) i have a strong faith they WILL be listening to our requests.

Oops was i on topic? - ok so, Dark messiah - cool fighting system, bit repetitive. bit buggy, things should be better in Dishonored. :biggrin:
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naana
 
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Post » Sat May 12, 2012 8:21 am

Love this topic: Immersive action, woaow :wub: On hackin and slashin, Dark Messiah features no such thing. It uses ragdoll and Valve physics in beautiful conjunction with melee combat, making environment features an extension of your arsenal. How it technicly worked out has nothing to do with gameplay mechanics, because they are perfect. Say that you stand between a heap of wooden crates and a charging Black Guard. Just as he gets in lunge range, you strafe left while raising the sword for a power swipe(strafing left will make you swipe to the right, nodging enemies in that direction- tripping them over if there are obstacles). Passing your front, his lunge hits air. Then you release the mouse key, delivering the hit to his back. Facing nothing but the wooden crates, he'll fly crashing right into them. I just love the image of that haha. Not to mention, you could allso have kicked his butt, or thrown one of those crates at him for the same amusemant. :biggrin:

What I want Dishonored melee to include:

- new moves performed by holding WASD, SPRINT and CROUCH keys in various combinations.
- enemy modelling that supports micro aiming for wrists, knee caps, gaps and joints in armor.
- forcing impact from blunt weapons, making them good tools for disarming, crushing or disabling. Good for keeping nonlethal gameplay fun during melee fights! :yes:
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TWITTER.COM
 
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Post » Sat May 12, 2012 12:50 am

your asking for way too much, selfish pc gamer...
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N Only WhiTe girl
 
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Post » Sat May 12, 2012 2:55 am

Hi makatak, i got a copy of DM again after our discussion the other day.

On the issue that it is linear I found that, because I already expected it to be linear, i played the game in a hack n slash fashion with little strategy or stealth eg diablo. I actually found it to be really cool and the combat was still fun. But if we were to argue the openess of the game, yeah, i still absolutely hate it for being too linear.

Although there are issues like sometimes you'd expected to have successfully slash the orc but didnt, and sometimes you could have sworn you're far away enough to not get hit but got it. Then also after a while activating the different slash option by pushing the left/right keys can be a bit frustrating. The stealth was ok as it depends on that circle on your crosshair, much like skyrim's eye.

Also things like previously mentioned, a bit buggy in different areas, rooftop maneuvering was clumsy, things gets repetitive, AIs get stuck behind doors etc etc. All those flaws are still there. However, its quite an old game and its not like they've patched it every 6 months, so i won't be judging dishonored based on DM. And I've just watched the debut trailer! FREAKING AWESOME! roof tops, hiding around corners, diving down to a backstab and everything! How can you completely compare that to DM!!!

Take a look at ARX, then take a look at how far they've progressed with DM. Now, Arkane has been given near complete freedom by bethesda to develop games that they intended, i'll expect they will surpass a lot of expectations. Lol, i sound like i'm trying to force you to like DM, but my objective is to give guys something to think about.

Furthermore, years ago during the development of ARX, i remember sending in tons of suggesstions to Ralf and his team, and I found a lot of it has ended up being implemented into the game. So just based on this (and their other projects) i have a strong faith they WILL be listening to our requests.

Oops was i on topic? - ok so, Dark messiah - cool fighting system, bit repetitive. bit buggy, things should be better in Dishonored. :biggrin:
I am in no way saying that DM is a bad game, as I believe you understand. It does have some good features, as you have seen. I also will in no way be judging Dishonored by DM. They are completely different, and my experience with DM will in no way affect my experience with Dishonored.
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RUby DIaz
 
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Post » Sat May 12, 2012 12:02 am



What I want Dishonored melee to include:

- new moves performed by holding WASD, SPRINT and CROUCH keys in various combinations.
- enemy modelling that supports micro aiming for wrists, knee caps, gaps and joints in armor.
- forcing impact from blunt weapons, making them good tools for disarming, crushing or disabling. Good for keeping nonlethal gameplay fun during melee fights! :yes:

becareful what you wish for, you might just get it!! :biggrin:
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Destinyscharm
 
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Post » Sat May 12, 2012 12:10 pm

becareful what you wish for, you might just get it!! :biggrin:
Sounds good! :P
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alicia hillier
 
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Post » Sat May 12, 2012 11:05 am

becareful what you wish for, you might just get it!! :biggrin:
highly unlikely, have you ever heard of a game with flawless gameplay and graphics, and an amazing story to boot? I haven't...
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Robert
 
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Post » Sat May 12, 2012 5:48 am

highly unlikely, have you ever heard of a game with flawless gameplay and graphics, and an amazing story to boot? I haven't...
oh so you do approve to my wishlist, thats nice ^^ since machines get better and better, their software too will get better.. dont you worry.
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trisha punch
 
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Post » Sat May 12, 2012 4:27 am

oh so you do approve to my wishlist, thats nice ^^ since machines get better and better, their software too will get better.. dont you worry.
I do approve but i think it would take a few more years to do it all
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Krista Belle Davis
 
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Post » Fri May 11, 2012 9:31 pm

I love the combat system in Dark messiah, it was the very reason i bought the game. Great physics with interesting sword play and the ability to use your environment to your advantage.
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Matt Fletcher
 
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Post » Sat May 12, 2012 3:59 am

I do approve but i think it would take a few more years to do it all
... rending my wishlist somewhat off the topic, but who knows? they still have a few months to go ;D
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Emma Pennington
 
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