Dawnguard 10 issues that weren’t addressed

Post » Mon Nov 19, 2012 10:04 am

Such as...
Spoiler
Were to begin, A necromancer kidnaps young "milk' maids, raqes them, kills them, raises them from the dead and uses them as his undead six slaves, Sapphire was molested by bandits for a fortnight when she was only a young girl, Sarae and her mother gained there power by willing [censored] by a daedric prince, the list goes on.
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Multi Multi
 
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Post » Mon Nov 19, 2012 11:56 am

Such as...
Demon worshippers, beheading, cannibalism, eating people as a werewolf, svcking people's blood as a vampire, svcking out peoples' souls, demons that [censored] young women to make them vampires.
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JUDY FIGHTS
 
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Post » Mon Nov 19, 2012 7:59 am

Demon worshippers, beheading, cannibalism, eating people as a werewolf, svcking people's blood as a vampire, svcking out peoples' souls, demons that [censored] young women to make them vampires.
and yet the showing of a nipble makes the game advlt
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Sasha Brown
 
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Post » Mon Nov 19, 2012 5:27 pm

and yet the showing of a nipble makes the game advlt
Well, not quite. Dante's Inferno showed all of it. M rating.
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Franko AlVarado
 
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Post » Mon Nov 19, 2012 3:28 pm

and yet the showing of a nipble makes the game advlt
I know. OMG my teacher was telling me he was in Italy once and there were two Americans in this art gallery, you know what one of them said? "Dear can we stop looking at nvde people "
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tegan fiamengo
 
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Post » Mon Nov 19, 2012 6:03 pm

Seriously uneeded in a VIDEO GAME. This isn't witcher. This isn't mass effect. Nor fable or GTA. This is SKYRIM! Those games used six to sell games just like GTA.

None of those games used six to sell.
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Heather Kush
 
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Post » Mon Nov 19, 2012 8:52 am

3ed persons a mess if you say otherwise you're in denial.
actually i have no problem with third peson.
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Matt Terry
 
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Post » Mon Nov 19, 2012 9:36 am

and yet the showing of a nipble makes the game advlt

'Merica! Horrific dismemberment and brutal murder? Bring the kids! Woman shows chest? MOTHER OF GOD HIDE THE CHILDREN. Europe, I envy you sometimes.
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Davorah Katz
 
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Post » Mon Nov 19, 2012 8:13 am

Attempting to erase the mental image of an Orc and Wood Elf making love from my mind.
That was the only part I agreed with. Big Orc woman/virginal Bosmer boy is my new otp.
The rest of what he had to say was either nonsensical, or entitled whining.
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Haley Merkley
 
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Post » Mon Nov 19, 2012 5:46 pm

1. (Followers Gear) Give Beth a break, technically this is the first time that the have developed followers the way they are.

2. (Lockpicking Spell) If they were to do this, then warrior would be the only one who couldn't pick locks, it just doesn't make sense. A thief should be the one who can pick locks.

3. (No Brothels) Beth is trying to be able to appeal to as large of an audience as possible, if they had nudity, then it would be an advlts Only game.

4. (Spell Damage) I honestly don't know, if somebody would care to give a reason, feel free.

5. (Thieves Guild) But then, by doing that, they would have to wipe out a very good and long questline, that would be a shame.

6. (Immortal NPC'S) Do you realize how many more people would be incredibly angry if they killed someone who was important to a quest at the beginning and weren't able to do the main quest.

7. (Marraige) This is the first time Beth has attempted anything like this, what did you expect?

8. (3rd Person) Compare the third person with the one in Oblivion and you will be happy.

9. (Follower Variety) http://www.uesp.net/wiki/Skyrim:Followers that is a link to all known skyrim followers, that is a variety by my standards

10. (Plot Holes) I do understand this, but by leaving pot holes, then they have opportunities for future games.

A. I don't know why you expect a DLC to fix things like this.

B. Bethesda Studios are not gods, they are just a develeopment studio

C. Everybody who complains about Skyrim probably has had so many more amazing hours than bad ones.

D. If you don't like what they do, then go make your own game.
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Beast Attire
 
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Post » Mon Nov 19, 2012 9:58 pm


D. If you don't like what they do, then go make your own game.

this
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Philip Lyon
 
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Post » Mon Nov 19, 2012 11:01 pm

What if you get a buff for having six?like more HP but less stamina :smile:
Or the six is better when you have more stamina? xD
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Lisa Robb
 
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Post » Mon Nov 19, 2012 1:54 pm

1. I agree with this even though it hasn't been an issue for me in Skyrim. In Oblivion it was annoying as heck...

2. Eh.. its not really that difficult to pick locks... But if they added LP spells like in Oblivion they should add a way for Warriors to break locks.

3. No... Just no... This fit with the theme of New Vegas and the series of Fallout as a whole, even though it does go a bit overboard sometimes. It would not fit in the Elder Scrolls and would be completely unnecessary... Think Dragon Age: Origins....

4. I somewhat agree that there should be a way to increase your Magic damage. There might be a good reason its not like that, but idk.

5. Kinda strange that you can't actually root out the Thieves Guild. Now that I think about it, its kinda a missed opportunity.

6. Theres a pretty freaking good reason that some of them are like this... Namely Dragons, Vampires, and the MC. It can get annoying, but I'd rather have it this way then a game that had empty towns.

7. I thought this was kinda... Pointless.. Felt really tacked on and everything. The shop is nice, but thats about it.. And I'm not talking about sleeping with your wife either...

8. Lock-On would make it insanely overpowered, its fine as is.

9. Kinda agree with this. I don't mind taking Nords as wives though... Like Aela :biggrin:

10. Eh.. Not sure where you found that out... Its possible that you misread/misunderstood...
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mike
 
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Post » Mon Nov 19, 2012 12:30 pm

1. Followers Gear –

Seriously I don’t get why Bethesda is so anol about this it defies all reason, why not just let me equip what I want them to wear? No I don’t want my mage followers wearing heavy armor and I don’t want them using their default bows. Even if you pick pocket most of their gear they’ll walk around in their underwear after you dismiss them instead of wearing the gear I gave them. Why would Bethesda continue to do this? Are they in denial that the AI they programed isn’t smart enough to dress the NPCs?


2. Lock picking spell – (Or should I say lack of one. )

K given the lock picking isn’t having as annoying as the one in oblivion, but after the fiftieth one it’s still annoying! I mean it bad enough you practically force us to join the thieves guild (an issue I’ll get to later on) but do you have to make us level up thief skills as well? Not everyone wants to play a thief like character. Trying to get through the game WITHOUT lock picking is like trying to eat soup without a spoon it’s possible, but not practical. Why not just make it an Master level Alteration spell since most of those spells in that tree are pretty much useless anyway. My point is there should always be an alternative.


3. No Brothels –

Not having brothels in an M Rated dark fantasy is almost a scarce as not having heads being chopped off. It’s funny because the game talks about six in a spurious rigor sort of sense, but it’s like looking for the Loch Ness Monster. Take Helga for instance that girl wants to do every Man, Women and Horse she sees except you, which makes me wonder how ugly is my protagonist? Now I’m not suggesting Bethesda go all out like Witcher 2 did, but even Fallout New Vegas had brothels and the odd little fling, and there is a sense of satisfaction one gets just knowing my 250 pound Orc Female Warrior was able to get her rocks off and defile on that sweet little Wood Elf boy. (Reminiscence of how I lost my virginity, but enough about that)


4. Spell Damage –

Does it make sense to anyone that you can get increased weapon Damage and bow enchants but not magic? Why is it I can 2-3 shoot a Dragon out of the sky with a bow yet a Thunderbolt or Giant Explosion doesn’t do much more than annoy him? Now keep in mind I’m not even taking into account the exploits nor am I asking for them, but I think my spells should be at least as powerful as NPC mages. I mean when an NPC mage can 2-3 shoot me with a firebolt or flames yet it takes me at least 8-9 dual Thunderbolts something isn’t balanced.


5. Thieves Guild – Or the inability to wipe it out.

IMO this is the one (Not so optional) quest line they shove down your throat and even hint at being able to wipe-out but can’t or kill anyone in the guild for that matter and is there a reason? Not one that I came across unless they allow you to get Vex drunk in a patch and not getting all the dragon shouts which IMO they should allow you to get all the shouts without following the quest line.


6. Immortal NPCs –

Ok so you don’t want to let me kill all the little snooty [censored] that are running around, but why is every other NPC and his uncle Unkillable? I mean unless he/she is part the main quest that would break they should be fair game, minor quest givers like that pirate in solitude should not be immortal until I complete their quest, and what I would give to kill Maven Black Briar and her tool of a son.


7. The whole Marriage Thing –

It’s bad enough most NPCs and followers have the personality of a wet noodle, but did you have to pick the most boring and ugly ones as marriage options? It seems the only reason they’re available is because no one can stand being around them, they don’t even have progressive dialog and even if you do find one with slightly unique dialog, like the few at the temple of Dibella they end up being broken and you don’t get the one benefit (lovers comfort) that makes the whole marriage thing worthwhile because acquiring gold past level 15 is about as difficult as acquiring sand at the beach. This is another area where you should have had quality before quantity.


8. 3ed person view (No lock on system) –

I remember Todd Howard saying in interviews that for people who like playing in 3ed view it was going to be drastically improved from oblivion and if you change drastically with slightly I would agree with him. Seriously playing in 3ed person with anything other than a melee type character is impossible since 90% of the time any spells or arrows are simply going to fly right over their heads or smash into the ground at their feet even if you perfectly line up the target point, and even if you do play a complete melee character you probably amidst to you spend more time looking at your feet than the lonely special kid around the schoolyard. How Bethesda thought anyone could play in 3ed person without a lock on is beyond me.


9. Follower variety –

Listen if you’re going to give just about every follower a static personality and voice at least give us a variety, I know Nords are supposed to be the majority in Skyrim but they don’t have to be the majority of followers. You know I think the only reason people wanted NPCs like Vex and Brynjolf as potential followers and marriage partners were because they actually had character.


10. Plot holes and Loose Ends –

One thing an expansion or major DLC should do is tie up loose ends or fix them not add more. For instance if you’re going to give us a sixy sassy co-star in DLC you should at least let us tap it once or at least let my Female Orc violate the main baddie in an unpleasant way, and to address one of the main plot holes did Hemming Black-Briar pull a Hamlet and sleep with his mother? Everyone in Riften refers to Hemming, Ingun, and Sibbi as Maven's children. Maven even has a conversation with Ingun where they refer to each other as mother and daughter. But, Hemming says that Ingun and Sibbi are his children. Not to mention he follows her around like a [censored] wiped dog on Viagra.


Thoughts Comments?
Sounds like a wish list.

BTW you sound kinda horny with all these six-related requests. I think you should just go rub one out and calm the [censored] down.
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Bird
 
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Post » Mon Nov 19, 2012 8:22 pm

Okay, we need a mediator here. Mates, I have something to say. I agree with the need for more indepth followers, marriage, and maybe more romance to the extent of Mass Effect. The game is fairly violent and isnt meant for kids anyway so why not throw in SOME sixual content. Not to the extent on which Jack-Up (kinda ironic name) wanted with the game being a mass orgy with wood elf boys but he does have a good point with adding some romance. i think we all just wanna see a bit more immersive character interaction such as that in mass effect. Really, all they need is character progression among party members and more interaction with npcs. i treat the game like an interactive movie so i think some romance should be included.
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sas
 
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Post » Mon Nov 19, 2012 8:17 pm

This game has stuff that other companies would be to chicken to put in.


Not in an M rated games

actually i have no problem with third peson.

Than you never played an RPG with half decent 3rd person. The only Game with worse 3rd person is Oblivion.
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Matt Fletcher
 
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Post » Mon Nov 19, 2012 2:06 pm

This thread has nothing to do with Dawnguard whatsoever. Belongs in Vanilla Skyrim Forum.
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Tiff Clark
 
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Post » Mon Nov 19, 2012 8:58 pm

Shouldn't this me moved out of the DLC section as zero percent of the issues have anything to do wiith Dawnguaard
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Charlotte Buckley
 
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Post » Mon Nov 19, 2012 11:38 am

1. (Followers Gear) Give Beth a break, technically this is the first time that the have developed followers the way they are.

2. (Lockpicking Spell) If they were to do this, then warrior would be the only one who couldn't pick locks, it just doesn't make sense. A thief should be the one who can pick locks.

3. (No Brothels) Beth is trying to be able to appeal to as large of an audience as possible, if they had nudity, then it would be an advlts Only game.

4. (Spell Damage) I honestly don't know, if somebody would care to give a reason, feel free.

5. (Thieves Guild) But then, by doing that, they would have to wipe out a very good and long questline, that would be a shame.

6. (Immortal NPC'S) Do you realize how many more people would be incredibly angry if they killed someone who was important to a quest at the beginning and weren't able to do the main quest.

7. (Marraige) This is the first time Beth has attempted anything like this, what did you expect?

8. (3rd Person) Compare the third person with the one in Oblivion and you will be happy.

9. (Follower Variety) http://www.uesp.net/wiki/Skyrim:Followers that is a link to all known skyrim followers, that is a variety by my standards

10. (Plot Holes) I do understand this, but by leaving pot holes, then they have opportunities for future games.

A. I don't know why you expect a DLC to fix things like this.

B. Bethesda Studios are not gods, they are just a develeopment studio

C. Everybody who complains about Skyrim probably has had so many more amazing hours than bad ones.

D. If you don't like what they do, then go make your own game.

1. No it's an annoy feature that makes no sense

2. Yes it does make sense hell even Oblivion had it.

3. A. I never said anything about Nudity

B. Witcher 2, Dante’s inferno along with other games had more than just nudity and they were still rated M NOT A So obviously Nudity doesn't = A try again.

4. I already did. L2R

5. Than it would be your choice and they did it with the dark brotherhood.

6. About as many that are upset when they encounter someone they want to kill but is immortal

7. Something that isn't half assed and obviously put together as a secondary thought on a check list.

8. I did, like I said it's only slightly better.

9. Than your standards are low

10. Oh get off of Bethesda’s nuts already, blindly defending them on everything just shows your fanboyism
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Lillian Cawfield
 
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Post » Mon Nov 19, 2012 9:24 am

Shouldn't this me moved out of the DLC section as zero percent of the issues have anything to do wiith Dawnguaard

They can if they want to I guess not going to make a diffrence to me.
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Spooky Angel
 
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Post » Mon Nov 19, 2012 10:41 pm

2. Eh.. its not really that difficult to pick locks... But if they added LP spells like in Oblivion they should add a way for Warriors to break locks.

3. No... Just no... This fit with the theme of New Vegas and the series of Fallout as a whole, even though it does go a bit overboard sometimes. It would not fit in the Elder Scrolls and would be completely unnecessary... Think Dragon Age: Origins....



1. It's not that it's difficulty it’s the fact I don’t want to level up lock picking and IMO there should be an alternative, but if they want to give Warriors the option to bust locks open I’d be ok with it.

2. How does it not fit? Medieval fantasy and brothels fit my friend think Witcher 1, 2, Game of Thrones, Baldur’s Gate 1,2 in fact I’d say not having them makes the world seem less gritty and real.
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rheanna bruining
 
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Post » Mon Nov 19, 2012 12:12 pm

1. Followers Gear –

Seriously I don’t get why Bethesda is so anol about this it defies all reason, why not just let me equip what I want them to wear? No I don’t want my mage followers wearing heavy armor and I don’t want them using their default bows. Even if you pick pocket most of their gear they’ll walk around in their underwear after you dismiss them instead of wearing the gear I gave them. Why would Bethesda continue to do this? Are they in denial that the AI they programed isn’t smart enough to dress the NPCs?


2. Lock picking spell – (Or should I say lack of one. )

K given the lock picking isn’t having as annoying as the one in oblivion, but after the fiftieth one it’s still annoying! I mean it bad enough you practically force us to join the thieves guild (an issue I’ll get to later on) but do you have to make us level up thief skills as well? Not everyone wants to play a thief like character. Trying to get through the game WITHOUT lock picking is like trying to eat soup without a spoon it’s possible, but not practical. Why not just make it an Master level Alteration spell since most of those spells in that tree are pretty much useless anyway. My point is there should always be an alternative.


3. No Brothels –

Not having brothels in an M Rated dark fantasy is almost a scarce as not having heads being chopped off. It’s funny because the game talks about six in a spurious rigor sort of sense, but it’s like looking for the Loch Ness Monster. Take Helga for instance that girl wants to do every Man, Women and Horse she sees except you, which makes me wonder how ugly is my protagonist? Now I’m not suggesting Bethesda go all out like Witcher 2 did, but even Fallout New Vegas had brothels and the odd little fling, and there is a sense of satisfaction one gets just knowing my 250 pound Orc Female Warrior was able to get her rocks off and defile on that sweet little Wood Elf boy. (Reminiscence of how I lost my virginity, but enough about that)


4. Spell Damage –

Does it make sense to anyone that you can get increased weapon Damage and bow enchants but not magic? Why is it I can 2-3 shoot a Dragon out of the sky with a bow yet a Thunderbolt or Giant Explosion doesn’t do much more than annoy him? Now keep in mind I’m not even taking into account the exploits nor am I asking for them, but I think my spells should be at least as powerful as NPC mages. I mean when an NPC mage can 2-3 shoot me with a firebolt or flames yet it takes me at least 8-9 dual Thunderbolts something isn’t balanced.


5. Thieves Guild – Or the inability to wipe it out.

IMO this is the one (Not so optional) quest line they shove down your throat and even hint at being able to wipe-out but can’t or kill anyone in the guild for that matter and is there a reason? Not one that I came across unless they allow you to get Vex drunk in a patch and not getting all the dragon shouts which IMO they should allow you to get all the shouts without following the quest line.


6. Immortal NPCs –

Ok so you don’t want to let me kill all the little snooty [censored] that are running around, but why is every other NPC and his uncle Unkillable? I mean unless he/she is part the main quest that would break they should be fair game, minor quest givers like that pirate in solitude should not be immortal until I complete their quest, and what I would give to kill Maven Black Briar and her tool of a son.


7. The whole Marriage Thing –

It’s bad enough most NPCs and followers have the personality of a wet noodle, but did you have to pick the most boring and ugly ones as marriage options? It seems the only reason they’re available is because no one can stand being around them, they don’t even have progressive dialog and even if you do find one with slightly unique dialog, like the few at the temple of Dibella they end up being broken and you don’t get the one benefit (lovers comfort) that makes the whole marriage thing worthwhile because acquiring gold past level 15 is about as difficult as acquiring sand at the beach. This is another area where you should have had quality before quantity.


8. 3ed person view (No lock on system) –

I remember Todd Howard saying in interviews that for people who like playing in 3ed view it was going to be drastically improved from oblivion and if you change drastically with slightly I would agree with him. Seriously playing in 3ed person with anything other than a melee type character is impossible since 90% of the time any spells or arrows are simply going to fly right over their heads or smash into the ground at their feet even if you perfectly line up the target point, and even if you do play a complete melee character you probably amidst to you spend more time looking at your feet than the lonely special kid around the schoolyard. How Bethesda thought anyone could play in 3ed person without a lock on is beyond me.


9. Follower variety –

Listen if you’re going to give just about every follower a static personality and voice at least give us a variety, I know Nords are supposed to be the majority in Skyrim but they don’t have to be the majority of followers. You know I think the only reason people wanted NPCs like Vex and Brynjolf as potential followers and marriage partners were because they actually had character.


10. Plot holes and Loose Ends –

One thing an expansion or major DLC should do is tie up loose ends or fix them not add more. For instance if you’re going to give us a sixy sassy co-star in DLC you should at least let us tap it once or at least let my Female Orc violate the main baddie in an unpleasant way, and to address one of the main plot holes did Hemming Black-Briar pull a Hamlet and sleep with his mother? Everyone in Riften refers to Hemming, Ingun, and Sibbi as Maven's children. Maven even has a conversation with Ingun where they refer to each other as mother and daughter. But, Hemming says that Ingun and Sibbi are his children. Not to mention he follows her around like a [censored] wiped dog on Viagra.


Thoughts Comments?

yeah brothels should be in this game, they would fit in better in skyrim than they do in fallout new vegas, in an apocalypse people shouldnt be as obsessed with six. but in skyrim there are safe towns to have six in with comfortable beds (well not anymore due to vampire attacks) in a medieval game npc's should be having six left, right and centre lol
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Ryan Lutz
 
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Post » Mon Nov 19, 2012 8:16 am

my 250 pound Orc Female Warrior was able to get her rocks off and defile on that sweet little Wood Elf boy. (Reminiscence of how I lost my virginity, but enough about that)


That is the funniest [censored] line I have ever read in the history of ever.
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lucile
 
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Post » Mon Nov 19, 2012 7:05 am

2. Lock picking spell – (Or should I say lack of one. )

K given the lock picking isn’t having as annoying as the one in oblivion, but after the fiftieth one it’s still annoying! I mean it bad enough you practically force us to join the thieves guild (an issue I’ll get to later on) but do you have to make us level up thief skills as well? Not everyone wants to play a thief like character. Trying to get through the game WITHOUT lock picking is like trying to eat soup without a spoon it’s possible, but not practical. Why not just make it an Master level Alteration spell since most of those spells in that tree are pretty much useless anyway. My point is there should always be an alternative.
The lock / unlock PC console commands are still useable, so I'm not sure of the reason why the lock / unlock spells were removed from Skyrim. Lock would in particular be useful to lock up player houses / containers - whether this is entirely necessary I'm not sure, but I've had wayward guards entering my Whiterun house.
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Sarah MacLeod
 
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Post » Mon Nov 19, 2012 9:50 am

How is lockpicking difficult? 1) Lockpicks are everywhere and 2) once you have enough of them, it is only a matter of time before you can open the lock. As far as followers go, they equip any armor you give them that is better than what they have on. Essential NPCs are there so that you don't fail a whole bunch of quests because you killed someone you weren't supposed to. You ever read all those vampire attack threads? That's what happens when there are no essential NPCs. I don't understand what all the complaining is about.
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Kit Marsden
 
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