[REL] Deadly Dragons - "Loremonger Edition" 2.0

Post » Mon Sep 10, 2012 9:47 pm

Deadly Dragons - "Loremonger Edition" v2.0

Nexus Link: http://skyrim.nexusmods.com/mods/3829

Requirements:
  • Skyrim Patch 1.7.7
  • Dawnguard DLC
Changes from standard Deadly Dragons
  • Vanilla + Dawnguard Dragon Types only
  • Customizable dragon Health, Armor, Melee damage, and Breath Damage
  • Dragon breath attacks leave lingering flames or Ice
  • Much more subtle configuration shrine, which you can now "hide" if you would like to rely only on the command console.
  • Alduin now has about 40% more health than a Legendary Dragon
  • Alduin's melee & breath damage are now equal to a Legendary Dragon
  • Includes Bellyache's retouched vanilla dragon textures from the HD DLC (loose files)
  • Damage & armor settings can be adjusted in mid-battle
  • No new attack types/effects/resistances/etc
  • Dragon health can be increased in in 10% intervals up to and beyond 800%
  • Armor can be increased in 25 point increments beyond 750 (theoretical 100% damage reduction)
  • Melee damage can be increased in 10% increments beyond 800%
  • Breath damage can be increased in 50% increments up to 500%
  • Lowered level requirements necessary to encounter Revered & Legendary Dragons, down to level 54 & 63 from the original levels of 59 & 78. This follows a 9 level pattern found in the vanilla leveled list
"Events" Timer Changes:
  • Spawn a dragon in a set interval timeframe (6 hour intervals, up to +150 hours)
  • Set spawn rates for 2nd & 3rd dragons, should you choose to enable extra spawns.
  • Mark locations as "Safe", which will disable extra dragons from spawning in these areas.


So, here it is. Deadly Dragons configuration settings with just vanilla dragons (plus Dawnguard). No extra dragons, no extra abilities/effects.. Just pure vanilla immersiveness. With this, you can configure dragons to give you that epic fight you thought you would have had in the first place.

About Alduin... I long ago grew tired of Alduin being this pathetic piece of crap dragon, who at level 60 had WORSE stats than a standard Ancient Dragon.. NO MORE! Now this supposed "demi-god" or whatever he is actually acts the part. Legendary Dragon damage values to his melee attacks and both of his breath attacks mean that he'll chew you up and spit you out if you attempt to kill him without either being prepared or high enough level. The HP boost seems a bit much (About 6,000 baseline) at first glance, but Legendary Dragons also have a default armor value of 200, where Alduin has none. Main point? Don't rush the main quest! Muahahah!
User avatar
Cat
 
Posts: 3451
Joined: Mon Dec 18, 2006 5:10 am

Post » Mon Sep 10, 2012 8:07 pm

Nice one!
User avatar
Charity Hughes
 
Posts: 3408
Joined: Sat Mar 17, 2007 3:22 pm

Post » Mon Sep 10, 2012 6:25 pm

Nice one!

Pretty excited to get this one out myself... My modding tastes have slowly shifted over the last few months.
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm


Return to V - Skyrim