So I just got through watching your amazing http://elderscrollsonline.com/en/news/post/2013/05/15/first-look-at-gathering-and-exploration video and it has spurred me to create this post.
I am in total awe with how interactive you're making ESO and I would like to see you take the next step in the developmental process. We already know "Housing" is not in for launch but it may make an appeareance sometime after but what I am requesting is to "GO ALL-IN" with ESO and add in those little things that make MMO's special and add some of these old school MMO elements into the game, if not for launch then soemtime shortly thereafter.
Things like:
- Armor Dye - One of those little things that sets each player apart and is huge for immersion, which I feel goes right along side interactive environments that you're creating currently.
- Player Housing and Guild housing.
- Exotic weapons - Things like Melee Quater Staffs, Spears, Polearms, Crossbows, Chakrams. (Man were those fun in Kingdoms of Amalur)
- Removal of Token Based gear economies - I want to find items that drop not farm tokens to buy items.
- A form of Companion system similar to Skyrim.
- A meaningful achievement system - i.e. not a system that lets you aquire titles or track how many of a certain creature you've killed. Go all-in and add a reward system or some kind of meaningful reward for completeing achievements.
- Large group activities associated with PvE.
Those are jsut some of the things off the top of my head but all are meaningful and will go along way to creating replayability and sustainability for player retention.