it will be interesting to see how Zenimaxs plans to keep us glued to the game after 2 months of flying through the content. Amazing PvP is not worth paying a subscription fee for. TESO will be F2P after a year and a half of its release date, watch and see.
You're right, it will be interesting to see.
My contention is that spending significant development resources on progression raids is essentially a waste of effort, as the both the development team(s) and the progression raiders have locked themselves into an endless series of treadmills. It does produce new content that is consumed by the targeted players, but once consumed it's rarely, if ever, used again. BAD. GAME. DESIGN.