» Mon Nov 19, 2012 6:48 am
Thanks, but I'm actually thinking about a different approach. Most functions of the DefaultGhostScript are of no use to me, what I really need is the ghostly shader effect, which I can apply directly to the actor, and fading out upon death. Going further, all I really need to do is simply adding the latter to OnDeath event, which I could attach to the actor... but how do I go about that? I can't figure out what's happening in the vanilla script, really.